Full notes
Full Erannorth Renaissance update
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What changed
- Gameplay
- Fixes
- Balance
- Maps
Erannorth Renaissance changes
Hi folks, this is a small hotfix fixing some issues you reported or that came up while I was playing the game during my vacation days. While the next scheduled update is planned for February, let me know if you run into any issues and I will fix them as soon as possible.
Have fun, and enjoy the holidays with your loved ones!
Patch Notes - 30/12/25 # 1.1.19
Fixed a potential exception in the Quest Tracker when using custom side quests.
Fixed an issue where the turn did not end automatically while the actor had Adrenaline Rush.
Fixed some Ice actions that were incorrectly using the Fire visual effect.
Fixed Herald of Rot not receiving his +10 Dark Damage bonus.
Fixed an issue where AP & cooldown of various overworld actions was not always refreshing (visually) after breaking camp.
Fixed an issue with the Downtime coroutine not stopping properly after returning to the overworld map.
Improved enemy logic so they no longer open their turn by using self actions that heal when they are not hurt, restore fatigue unnecessarily, or perform other silly moves.
The Bond option will also show up for lovers in case you didn't have the chance to bond before confessing your feelings.
While in conversation, the displayed wealth now properly shows the collective wealth of the party.
Source
Changelog.gg summarizes and formats this update. How we read updates.
