It's the June 21st update! This introduces some balance tweaks and a pretty substantial new equipment mechanic.
In this update3
Full notes
Full Equin 2: The Warren Peace update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
1 fix4 additions6 changes1 removal
Balance
Gameplay
Store
Events
addedIt's the June 21st update! This introduces some balance tweaks and a pretty substantial new equipment mechanic. Please excuse the CAPS LOCK, I was jotting down my notes while I was making this stuff and had the caps lock on. 'Tis a simple copy / paste from that text file:
addedADDITIONSNEW MECHANIC- SET ITEMS! EQUIP PIECES OF ENTIRE SETS TO GAIN BONUS STATS AND ETC. THE HARDER TO ACQUIRE THE SET, THE BETTER THE BONUSES ARE. EQUIPPING A COMPLETE SET WILL CAUSE A GLOWING PINK BACKGROUND TO APPEAR UNDER EACH ITEM. MULTIPLE SETS MAY ALSO BE WORN AT ONCE (SIMILAR BONUSES WILL STACK). Dev Note: Item sets are for you to discover on your own- you won't know if you're wearing a set until you're wearing the entire thing and the flashies and bonuses kick in. To be fair, most of these are REALLY obvious. For the example in the picture it's the Brass Helm + Brass Armor. As a rule of thumb, materials that are made from the same stuff are likely a new set. This can also go for items that might go really well together in combat (i.e. a Rapier and a Buckler) Once you're wearing a full item set its special bonus / bonuses will be listed in pink on the Status screen. You can tell that an item belongs to a set by this flashing pink sparklie-do that appears over the item type's icon (i.e. this helmet here). That means the Hunter Hat is one piece of an item set.
addedADDITIONS26 NEW SETS WERE ADDED, HUZZAH!!
changedCHANGESIT'S NOW HARDER TO STEAL THE 'MANAGER'S CHOICE' ITEMS FROM THE STORE (-20% CHANCE)
changedCHANGESTHE INVISIBILITY RING NOW COUNTS AS A MANGER'S CHOICE ITEM IN SHOPS
changedCHANGESINVISIBILITY PERCENTAGE ON THIS RING HAS BEEN REDUCED TO 40% / 45% / 50% / 60% (WAS 50% / 60% / 75% / 80%)
INVISIBILITY PERCENTAGE ON THIS RING50%/60%/75%/80%→40%/45%/50%/60%↓INVISIBILITY PERCENTAGE ON THIS RING decreased, nerf
Equin 2: The Warren Peace changes
addedIt's the June 21st update! This introduces some balance tweaks and a pretty substantial new equipment mechanic. Please excuse the CAPS LOCK, I was jotting down my notes while I was making this stuff and had the caps lock on. 'Tis a simple copy / paste from that text file:
addedNEW MECHANIC- SET ITEMS! EQUIP PIECES OF ENTIRE SETS TO GAIN BONUS STATS AND ETC. THE HARDER TO ACQUIRE THE SET, THE BETTER THE BONUSES ARE. EQUIPPING A COMPLETE SET WILL CAUSE A GLOWING PINK BACKGROUND TO APPEAR UNDER EACH ITEM. MULTIPLE SETS MAY ALSO BE WORN AT ONCE (SIMILAR BONUSES WILL STACK). Dev Note: Item sets are for you to discover on your own- you won't know if you're wearing a set until you're wearing the entire thing and the flashies and bonuses kick in. To be fair, most of these are REALLY obvious. For the example in the picture it's the Brass Helm + Brass Armor. As a rule of thumb, materials that are made from the same stuff are likely a new set. This can also go for items that might go really well together in combat (i.e. a Rapier and a Buckler) Once you're wearing a full item set its special bonus / bonuses will be listed in pink on the Status screen. You can tell that an item belongs to a set by this flashing pink sparklie-do that appears over the item type's icon (i.e. this helmet here). That means the Hunter Hat is one piece of an item set.
added26 NEW SETS WERE ADDED, HUZZAH!!
changedIT'S NOW HARDER TO STEAL THE 'MANAGER'S CHOICE' ITEMS FROM THE STORE (-20% CHANCE)
changedTHE INVISIBILITY RING NOW COUNTS AS A MANGER'S CHOICE ITEM IN SHOPS
It's the June 21st update! This introduces some balance tweaks and a pretty substantial new equipment mechanic. Please excuse the CAPS LOCK, I was jotting down my notes while I was making this stuff and had the caps lock on. 'Tis a simple copy / paste from that text file:
ADDITIONS
NEW MECHANIC- SET ITEMS! EQUIP PIECES OF ENTIRE SETS TO GAIN BONUS STATS AND ETC. THE HARDER TO ACQUIRE THE SET, THE BETTER THE BONUSES ARE. EQUIPPING A COMPLETE SET WILL CAUSE A GLOWING PINK BACKGROUND TO APPEAR UNDER EACH ITEM. MULTIPLE SETS MAY ALSO BE WORN AT ONCE (SIMILAR BONUSES WILL STACK).
Dev Note: Item sets are for you to discover on your own- you won't know if you're wearing a set until you're wearing the entire thing and the flashies and bonuses kick in. To be fair, most of these are REALLY obvious. For the example in the picture it's the Brass Helm + Brass Armor. As a rule of thumb, materials that are made from the same stuff are likely a new set. This can also go for items that might go really well together in combat (i.e. a Rapier and a Buckler)
Once you're wearing a full item set its special bonus / bonuses will be listed in pink on the Status screen.
You can tell that an item belongs to a set by this flashing pink sparklie-do that appears over the item type's icon (i.e. this helmet here). That means the Hunter Hat is one piece of an item set.
26 NEW SETS WERE ADDED, HUZZAH!!
MORE LEVEL VARIATION IN THE DESERT OF DOOM
THE FEEDBACK SECTION OF THE HELP MENU HAS BEEN REPLACED WITH WHAT ALL THE DIFFERENT EQUIPMENT ICONS MEAN. THERE ARE 2 PAGES THAT AUTOMATICALLY TOGGLE IF YOU WAIT
THERE'S NOW A GRAPHIC FOR WHEN ORCS FART. I KNOW THIS WAS OBVIOUSLY A MUCH-REQUESTED THING FOR SURE
CHANGES
A SHIELD'S "DEFEND" SKILL NOW RESTORES +2 STM (WAS +1)
A SHIELD'S 'RISK" SKILL NOW RESTORES +3 STM (WAS +2)
IT'S NOW HARDER TO STEAL THE 'MANAGER'S CHOICE' ITEMS FROM THE STORE (-20% CHANCE)
THE INVISIBILITY RING NOW COUNTS AS A MANGER'S CHOICE ITEM IN SHOPS
INVISIBILITY PERCENTAGE ON THIS RING HAS BEEN REDUCED TO 40% / 45% / 50% / 60% (WAS 50% / 60% / 75% / 80%)
THE THIEF AND CLERIC EXCHANGED TORCH AND SHOVEL AS STARTING PROVISIONS
CHANCE TO GET UPGRADE DUSTS FROM SMASHING VASES SCALED BACK MORE, THEY WERE DROPPING WAY TOO FREQUENTLY
CHANGED SPIKE SOLE EFFECT TO READ "IMPROVED TRACTION" (WAS 'WON'T SLIP ON ICE')
FOR THE 'TOUCH STATUE' EVENT, CHANGED TEXT TO "LEAVE ALONE" INSTEAD OF "NO THANKS"
FIXES
STARTING A GAME AFTER CHOOSING THE MONK'S "LEFT FOR DEAD" PENALTY NO LONGER BRIEFLY SHOWS THE "START WITH NO ITEMS" PENALTY
So that's about it for now. These new changes make the game better IMO and hey that's what it's all about, right?