Full notes
Full EQDRIVE.IO update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
1 fix0 additions0 changes0 removals
- Maps
fixedMore stable beam force calculation and reduced jittering. Improved wheel stability for speeds over 300 km/h. Fixed the issue in terrain transitions in new terrain physics. Some adjustments and improvements on many vehicles. Various bug fixes in game menus.
More stable beam force calculation and reduced jittering. Improved wheel stability for speeds over 300 km/h. Fixed the issue in terrain transitions in new terrain physics. Some adjustments and improvements on many vehicles. Various bug fixes in game menus.
Source
Changelog.gg summarizes and formats this update. How we read updates.
