Full notes
Full Epistory - Typing Chronicles update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Store
- Gameplay
- UI and audio
- Balance
- Maps
Epistory - Typing Chronicles changes
Hi Fox Riders,
We are honored to welcome you to the Order. You are now ready to be an Archivist from Nanotale and to venture alone in the Ancestral Forest to unveil its secrets.
Buy the game now and encourage the development.
https://store.steampowered.com/app/944920/Nanotale__Typing_Chronicles/
We hope that you will enjoy your time during early access. Don't hesitate to help us improve the game by giving us feedback end reporting bugs in the following steam discussions.
Leaving us a review will also help us a lot during the rest of the development and increase visibility on the game.
What can you expect from the current version ?
The game features around 2-4 hours of gameplay depending on your skills and willingness to explore its content.
We consider art direction as final and core game mechanics are in place.
As an Early Access version, we are aware there are both major and minor bugs in the build.
Our priority in the following days and weeks will be to make sure those bugs are ironed out and you can experience the game up to its end. As of today, the build is solid but in edge cases, blockers can be found. Also expect quite a few updates on Steam.
What we plan to improve from here?
As an Early Access version, we know things are not perfect and we already have a lot planned on our side until final release. Here is an overview of what we plan to do.
GAMEPLAY
Add new powers
Tweak current powers
Tweak upgrade system
Improve arena battles (visibility, spawn, feedback)
Quests system
ART
Fix invisible collision issues
Improve overall juiciness of the game
Improve character animations and transitions (NPCs, main character)
Refine the Fox FX
Work on transitions
Work on cameras
Add new FXs
UI/UX
Many improvements to be made on menus
COMBAT
Integrate adaptive difficulty
Tweak speed, damage and behaviors of enemies
MAP
Make the gameplay elements on the 2D map more visible
Work on the level design to make paths and understanding of levels clearer
CONTENT
2 more biomes each featuring their own unique environment
Complementary powers
More NPCs and villages
MUSIC/SFX
Add new and more variety to current SFXs
Add new and more music themes
STORY
Initial and prologue to the story (why and how Rosalind gets in the world)
Intro / Cinematics
Voice Over
Tweaks texts and dialogues
Thank you very much for the love and support guys!
-VirginRedemption and the rest of the team
Source
Changelog.gg summarizes and formats this update. How we read updates.
