Full notes
Full Epic Tavern update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
- Compatibility
- Balance
Epic Tavern – Early Access Build 1209: Foundations of Fate
Adventurers — the tavern doors are open once more.
This update represents the culmination of deep, foundational work: extensive refactoring, engine upgrades, and system reconstruction that bring Epic Tavern to a far more stable and flexible footing. Much of it happens under the hood, but it’s the groundwork that allows us to move forward with greater confidence and speed.
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Core Systems Rebuilt
Death, Dying, and Incapacitation Overhaul
The adventurer lifecycle has been rebuilt from the ground up. Death, exhaustion, recovery, and post-quest states now interact cleanly with the game’s core systems, resolving long-standing edge cases and logic conflicts.
This work touched nearly every major gameplay system—party management, quest resolution, and data persistence—and provides the structural integrity those systems needed.
Engine and Shader Migration
Epic Tavern has been migrated toUnity 2021, requiring the complete recreation of all shaders within Unity’s node-based Shader Graph. This rebuild restores compatibility, improves rendering stability, and brings the project onto a sustainable modern toolset.
Data and Tooling Integration
The Google Sheets for Unity connector has been repaired and updated, restoring live gameplay data editing and balancing tools.
GOG Galaxy integration has been updated and stabilized for current SDK versions.
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Gameplay and Stability Improvements
Death, exhaustion, and recovery now resolve consistently across quests.
Party wipes, stamina drain, and post-quest recovery logic refined.
Adventure rolls equal to difficulty are now counted as successes.
Fixed adventurer HP/SP display and restoration issues.
Corrected conditional logic in quest scripts and data parsing.
Restored corrupted CharactersDB.json to repair tutorial flow.
Fixed timescale, camera, and popup behavior after wipes.
General stability improvements across adventure and tavern scenes.
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Technical Upgrades
New internal build pipeline for Steam and GOG.
Rebuilt JSON data handling and validation systems.
Improved internal logging and debugging clarity.
Refactored key gameplay classes for maintainability and performance.
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Looking Ahead
This release marks the completion of critical groundwork that has been in motion for a long time. The codebase is cleaner, more stable, and ready to support visible content and feature work again.
Thank you for your patience and support while we rebuilt the foundations of our game. The tavern is alive, and development continues with renewed energy.
Source
Changelog.gg summarizes and formats this update. How we read updates.
