Full notes
Full Epic Idle Quest II update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- UI and audio
- Gameplay
Epic Idle Quest II changes
QoL: Reforge now guarantees all 3 offered choices have different attribute types.
Fix: After starting a run where the enemy sprite was briefly missing and the HP bar flickered. The client now self-heals from any missed enemy data by recovering from embedded fight-round fields.
Fix: Android — watching a Boost video did not activate the boost; the button stayed visible even after the ad finished. The reward was being misread as a failure.
Fix: Travel Backpack sometimes lost the stars on your starred items, especially after switching browser tabs away and back during a run. Stars are now tracked per item and stay put.
Fix: Tamer Bait buff icon disappeared from the buff bar after restarting the game or switching devices mid-run.
Fix: Normal Tamer Bait tooltip showed 30% tame chance instead of the correct 20%.
Fix: Tamer Bait showed “Equipped (empty)” in the merchant preview.
Fix: Tamer Bait appeared in the smithing item list.
Fix: Tamer Bait of the same rarity no longer piles up as separate stacks — it now auto-stacks with existing bait on pickup and when moving to/from the stash, like Picky Scrolls.
Source
Changelog.gg summarizes and formats this update. How we read updates.
