Full notes
Full Epic Auto Towers update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
2 fixes0 additions0 changes1 removal
- Fixes
- Performance
fixedFixed a bug in rounds 32-34: if a Tower has a feature during battle phase and is removed permanently during battle (Honey Tower and similar), it broke the game
removedRelated to the bug above: incorrect statistics on the victory screen no longer crash the game
fixedFix for standard game speed with a large number of Towers with effects at end of turn or during battle: in rounds 32-34, rounds were skipped sometimes
Epic Auto Towers changes
fixedFixed a bug in rounds 32-34: if a Tower has a feature during battle phase and is removed permanently during battle (Honey Tower and similar), it broke the game
removedRelated to the bug above: incorrect statistics on the victory screen no longer crash the game
fixedFix for standard game speed with a large number of Towers with effects at end of turn or during battle: in rounds 32-34, rounds were skipped sometimes
Version 0.97c & 0.97d
- Fixed a bug in rounds 32-34if a Tower has a feature during battle phase and is removed permanently during battle (Honey Tower and similar), it broke the game
Related to the bug above: incorrect statistics on the victory screen no longer crash the game
Fix for standard game speed with a large number of Towers with effects at end of turn or during battle: in rounds 32-34, rounds were skipped sometimes
Source
Changelog.gg summarizes and formats this update. How we read updates.
