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Steam News10 January 20265mo ago

Version 0.97d

Version 0.97c & 0.97d Fixed a bug in rounds 32-34: if a Tower has a feature during battle phase and is removed permanently during battle (Honey Tower and similar), it broke the game Related to the bug above: incorrect s

Full notes

Full Epic Auto Towers update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes0 additions0 changes1 removal
  • Fixes
  • Performance
fixedFixed a bug in rounds 32-34: if a Tower has a feature during battle phase and is removed permanently during battle (Honey Tower and similar), it broke the game
removedRelated to the bug above: incorrect statistics on the victory screen no longer crash the game
fixedFix for standard game speed with a large number of Towers with effects at end of turn or during battle: in rounds 32-34, rounds were skipped sometimes

Epic Auto Towers changes

fixedFixed a bug in rounds 32-34: if a Tower has a feature during battle phase and is removed permanently during battle (Honey Tower and similar), it broke the game
removedRelated to the bug above: incorrect statistics on the victory screen no longer crash the game
fixedFix for standard game speed with a large number of Towers with effects at end of turn or during battle: in rounds 32-34, rounds were skipped sometimes

Version 0.97c & 0.97d

  • Fixed a bug in rounds 32-34if a Tower has a feature during battle phase and is removed permanently during battle (Honey Tower and similar), it broke the game
  • Related to the bug above: incorrect statistics on the victory screen no longer crash the game

  • Fix for standard game speed with a large number of Towers with effects at end of turn or during battle: in rounds 32-34, rounds were skipped sometimes

Source

Steam News / 10 January 2026

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