Full notes
Full Ephesus update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- Performance
Hello Fellow Romans! We're exited to share our new patch with you!
We are committed to continuing to improve the Ephesus until we give you the best experience. That's why we're listening to your feedback and continuing to fix the issues with the patches and hot fixes. Also we're adding new features and visuals for you to enjoy!
!!! START WITH A NEW GAME IS HIGHLY RECOMMENDED AFTER THE UPDATE FOR THE BEST EXPERIENCE !!!
v0.23 Patch Notes:
New content;
New Bandit Camps are added to several locations around the map
Marble Street of Ephesus added to city
New areas added to map
New fishes added to the waters around Ephesus
Great Maeander River added to map
Ephesus's South City Walls are added
Improvements;
New houses added to Hillside Houses
Animal and NPC AI system completely changed for better experience
Optimization improvements are implemented
Landmarks (Agora, Temple) are remodeled for visual and optimization purposes
Folliages are reorganised
Pit Fight area is redesigned
Bug fixes;
Several minor bug fixes
We're working really hard for you to enjoy from Ephesus. So we're waiting for your comments, feedback and advises to improve ourselves. Thank you for believing and trusting us! Ephesus will come to a much better place with your feedback.
Source
Changelog.gg summarizes and formats this update. How we read updates.
