Full notes
Full Eon Altar update
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What changed
- UI and audio
- Events
- Store
Welcome to Update #15! As usual, while we've been busy with Episode 3, we've also been busy building new features and making Eon Altar better for our existing and new players! Just in time for the holidays, you can now give items and resources to your friends in-game! While some items are unique to a given character and cannot be traded away, most items can. And you can now trade in the combat arenas, as well. So give the gift of healing and hand over those Vials of Copperweed! You can also now finally start a game without hitting the Start button on the computer! Once you're in a campaign and everyone has joined, everyone can hit "Ready" on their own controller and the game will boot up in 5 seconds!. In other features, the game's been tracking your player-to-player relationships this whole time quietly, but we haven't been showing this information to players...until now! When you're in a player-to-player dialogue, you can now see the effects of certain dialogue options on your relationship, and you can see the totals in your Stats screen in the controller app. Right now these values don't do anything, but come Episode 3 they might just have an effect. Finally, Free Run. Boy, that's been a bit of a neglected feature. We basically implemented it early on in our development cycle and haven't changed it since, and, well, it shows. It's been a little rough around the edges, and by rough I mean it would...stop on edges. No longer! Now, Free Run will run around narrow objects and not be as pedantic when you're running near walls. It should feel a lot better when free running around now! I mean, it'll still feel like you're driving a land boat, but at least now it's a land boat with some smarts about moving around things. Some of the other notable changes are as follows:
Potion of Mastery is now in the game! Congratulations to Oleg Trylis on his winning Crafting Challenge entry!
We now correctly store your choice about the fate of a certain someone at the end of The Wolf of Yriel such that Together We Fall actually makes sense.
A Special Thanks to MaxLimitz in the credits for all the help he's continually given us over the past few months. You've been amazing!
You can find the full update notes here .
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