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Latest EOL: End Of Line updates
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- EOL: End Of Line
Demo Update
Working on the demo version with plans to release it in April 2025 so check back soon.
Announcement - EOL: End Of Line
EOL Release Day!
End of Line has officially launched, i hope you enjoy playing it.
Announcement - EOL: End Of Line
Changelog for Update #11 v1.0.0.0 RC 5
Code Change when Empire is destroyed remove all its buildings & units add buildings & units to the mainmenu background map add movement AI to units on mainmenu so they move around the map Bug Fix when building is destro…
Patch notes4 changesMapsGameplay - EOL: End Of Line
Changelog for Update #10 v1.0.0.0 RC 4
AI Tweaks Add Audio settings to pause menu Add Constructor Output to UI update building UI to show same lvl of info as Units updated turn log text for new buildings & units AI buildings & units UI not updating after pla…
Announcement6 changesUI/audioGameplay - EOL: End Of Line
Changelog for Update #9 v1.0.0.0 RC 3
Bug Fix – on the “processing next turn” screen pressing the spacebar would immediately start the next turn
Announcement - EOL: End Of Line
Changelog for Update #8 v1.0.0.0 RC 2
add resource bonus data to UI fix bug that was show wrong value for mineral upkeep added code to reload building/unit data after loading a save game fixed bug path ui was showing more cells because it was not rounding m…
Announcement4 changesFixUI/audio - EOL: End Of Line
Changelog for Update #7 v1.0.0.0 RC 1
Release Candidate Build AI Tweaks
Patch notes - EOL: End Of Line
Changelog for Update #6 v.0.0.0.7
remove border highlight if active when building is deleted remove border highlight if active when unit is deleted fix bug that would connect pathfinding to Base Building when a building that is next to it is deleted fix…
Announcement6 changesGameplay - EOL: End Of Line
Changelog for Update #5 v.0.0.0.6
fixed selecting building before unit movement finished causing input to block fixed issue unit/building hiding when second unit moves away update unit so border turns off if not selected and not moving fixed combat targ…
Announcement4 changesFixGameplay - EOL: End Of Line
Changelog for Update #4 v.0.0.0.5
update camera code to account for zoom when calculating movement boundary add border tiles to map edge Added a Beta branch to allow for community testing of new builds
Announcement2 changesMapsCompatibility - EOL: End Of Line
Changelog for Update #3 v.0.0.0.4
added saving users setting added minimal SFX fixed issues with Saved Games not initializing correctly
Announcement1 changeFix - EOL: End Of Line
Changelog for Update #2 v.0.0.0.3
Expanding Help Doc Added Tech Tree View to Help Doc
Announcement1 changeGameplay - EOL: End Of Line
Changelog for Update #1 v.0.0.0.2
Game Play Mouse Map Movement Added support to move the game map using the left mouse button Unit Movement Added support to move unit with right mouse button in addition to UI & hotkey activation Unit & Building Glowing…
Patch notes10 changesMapsUI/audio

