In this update1
Full notes
Full ENTWINE update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello,
What changed
- Performance
- Gameplay
- Fixes
- UI and audio
ENTWINE changes
I apologise deeply for the buggy and frustrating launch of the ENTWINE demo. The demo had to be rushed out in order to meet the deadline for Next Fest.
This patch should eliminate a majority of the collision, clipping and shader issues, as well as iron out many of the bugs.
I will continue to roll out patches, bug fixes and more content over the new few days.
If you’ve had a bad experience with the demo, I hope you'll be willing to give it another try within the next day or so. Thank you for your patience,
Changelog
-Overhauled the house environment - added a new room
-Fixed house collision issues
-Fixed basement collision issues
-Fixed various clipping issues
-Save/load issues fixed
-Fixed blurred/glitched materials
-Improved performance
-Fixed an issue where areas would be accessible before they are loaded
-Adjusted canvas' for all screen sizes
-Improved sound design
-Added random audio and environmental audio cues
& various other minor fixes.
A new patch will be out shortly to improve the content in the first half of the demo.
-Max
Source
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