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Steam News1 March 20206y ago

Entertainment Hero 2 Launches Today!

Hey there! My name's Nathan and I'm one of the two folks at Windzen. We've decided to put Hero 2 out a day earlier than planned (March 1st, 2020) so here's some info on the game and it's future.

Full notes

Full Entertainment Hero 2 update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey there! My name's Nathan and I'm one of the two folks at Windzen. We've decided to put Hero 2 out a day earlier than planned (March 1st, 2020) so here's some info on the game and it's future.

What changed

2 fixes1 addition4 changes0 removals
  • Fixes
  • UI and audio
  • Compatibility
  • Maps
fixedEntertainment Hero 2 is launching at version 1.1.1. and we know of several elements that will be fixed/polished/updated in the future. The game is finished and fully playable and we believe we've sorted out all of the game-killing bugs and issues. Of course we have no way of knowing what players will do so if you find a problem with the game let us know about it here or at www.gab.com/Windzen and we'll add it to this list and then get it fixed up right away.
fixed=-=-=-=- KNOWN ISSUES (These will be fixed in version 1.1.2.)
changedThe Shotgun powerup plays a sound for every bullet and becomes waaay too loud.
changedThere are audio inbalances that we're working to iron out, particularly with sound effect volume.
addedThere are times when too many sounds can be played at once which will stop new sounds from being heard properly and on rare occasions can even cut into the background music. This shouldn't happen often but life finds a way.
changedThe Controls tab when launching the game. It's an absolute nightmare and I'm really sorry about it. It's a Unity thing and there's nothing I can do to sort it out or even re-organize it to put the important bits on top. I tried to delete the unnecessary inputs and it destroyed controller compatibility so I had to put everything back to the way it now. The game is set up for Xbox One control pads at the start so if you're using one of those you're all set.

Entertainment Hero 2 changes

fixedEntertainment Hero 2 is launching at version 1.1.1. and we know of several elements that will be fixed/polished/updated in the future. The game is finished and fully playable and we believe we've sorted out all of the game-killing bugs and issues. Of course we have no way of knowing what players will do so if you find a problem with the game let us know about it here or at www.gab.com/Windzen and we'll add it to this list and then get it fixed up right away.
fixed=-=-=-=- KNOWN ISSUES (These will be fixed in version 1.1.2.)
changedThe Shotgun powerup plays a sound for every bullet and becomes waaay too loud.
changedThere are audio inbalances that we're working to iron out, particularly with sound effect volume.
addedThere are times when too many sounds can be played at once which will stop new sounds from being heard properly and on rare occasions can even cut into the background music. This shouldn't happen often but life finds a way.

-=-=-=-=-=-=-=-=-=-=-=-=- Questions about Content and Updates

Entertainment Hero 2 is launching at version 1.1.1. and we know of several elements that will be fixed/polished/updated in the future. The game is finished and fully playable and we believe we've sorted out all of the game-killing bugs and issues. Of course we have no way of knowing what players will do so if you find a problem with the game let us know about it here or at www.gab.com/Windzen and we'll add it to this list and then get it fixed up right away.

-=-=-=-=- KNOWN ISSUES (These will be fixed in version 1.1.2.)

- Two Master Villains can briefly be seen at once during the ending cutscene. I will never poke fun at there being two Kairis in Kingdom Hearts Birth by Sleep ever again.

- The Shotgun powerup plays a sound for every bullet and becomes waaay too loud.

- There are audio inbalances that we're working to iron out, particularly with sound effect volume.

-=-=-=-=- KNOWN ISSUES (Fixes for these are still in the works.)

- There are times when too many sounds can be played at once which will stop new sounds from being heard properly and on rare occasions can even cut into the background music. This shouldn't happen often but life finds a way.

- Another one we're confident we've completely eliminated but it's still worth a mention: On rare occasions during testing cutscenes wouldn't move on automatically like they're meant to. Hopefully you'll never see it but there's a prompt that says "PRESS JUMP" that appears two seconds after the screen goes dark after cutscenes just in case the game decides not to move forward. You can always press jump to skip cutscenes but if you see that prompt it means you'll have to to move forward.

- The Controls tab when launching the game. It's an absolute nightmare and I'm really sorry about it. It's a Unity thing and there's nothing I can do to sort it out or even re-organize it to put the important bits on top. I tried to delete the unnecessary inputs and it destroyed controller compatibility so I had to put everything back to the way it now. The game is set up for Xbox One control pads at the start so if you're using one of those you're all set.

If you do need to remap the controls I can make it a tiny bit easier for you with the following: 1) You'll only need the controls that begin with "Player1". 2) Hero 2 doesn't use the "Glide", "Fly", "Jetpack", or "TimeControl" inputs. These four are control inputs you don't need to bother with.

-=-=-=-=-=-=-=-=-=-=-=-=- Questions about Structural Decisions

First, on this topic:

We love Mega Man. All the Mega Man stuff on the shelves in the Windzen development room might imply an unhealthy amount. We chose to model our first game after that series in particular but we knew we couldn't be a Mega Man "clone". As such there are substantial differences between Hero and Mega that come both from our inability to follow in The Blue Bomber's footsteps and also our unwillingness to. To go into more detail:

-=-=-=- Why no stage select and boss powers?

This one's complicated. Entertainment Hero 2 was always

Source

Steam News / 1 March 2020

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