HomeGamesUpdatesPricingMethodology
Steam News24 August 202510mo ago

Quality of life update 8-24-25

This update is focusing on quality of life changes to make gameplay smoother and make dying less frustrating.

Full notes

Full Entering Host update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition2 changes3 removals
  • Gameplay
  • Fixes
changedThis update is focusing on quality of life changes to make gameplay smoother and make dying less frustrating.
removedCinematics that play at the start of a level no longer replay after the player's death
addedA hidden checkpoint system has been added to areas where player death could result in too large a loss of progress
removedEnemy bots no longer target uncontrollable bots with commandmods
fixedFixed issue with commandmods where combat music could continue to play with no enemies present
changedBehavior of idle robots when trapped in narrow areas is improved

Entering Host changes

changedThis update is focusing on quality of life changes to make gameplay smoother and make dying less frustrating.
removedCinematics that play at the start of a level no longer replay after the player's death
addedA hidden checkpoint system has been added to areas where player death could result in too large a loss of progress
removedEnemy bots no longer target uncontrollable bots with commandmods
fixedFixed issue with commandmods where combat music could continue to play with no enemies present

This update is focusing on quality of life changes to make gameplay smoother and make dying less frustrating.

  • Cinematics that play at the start of a level no longer replay after the player's death

  • A hidden checkpoint system has been added to areas where player death could result in too large a loss of progress

Bug fixes:

  • Enemy bots no longer target uncontrollable bots with commandmods

  • Fixed issue with commandmods where combat music could continue to play with no enemies present

  • Behavior of idle robots when trapped in narrow areas is improved

  • Removed a way for an achievement to be awarded prematurely

Source

Steam News / 24 August 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.