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Steam News15 November 20257mo ago

Major Update: Combat, Ragdoll, Story & UI Overhaul

Major Update Released – Combat, Animations, Story & UI Overhaul This update delivers the largest set of improvements so far, focusing on combat feel, animation quality, enemy behavior, ragdoll physics, story progression

In this update8

Full notes

Full Enlil: Rise Of the End update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

6 fixes0 additions13 changes0 removals
  • UI and audio
  • Gameplay
  • Fixes
  • Performance
changedMajor Update Released – Combat, Animations, Story & UI OverhaulThis update delivers the largest set of improvements so far, focusing on combat feel, animation quality, enemy behavior, ragdoll physics, story progression and overall menu experience . The game now plays smoother, responds faster, and feels significantly more polished.
changed⚔️ Combat & Animation ImprovementsUpdated transition timings for a smoother combo flow
changed⚔️ Combat & Animation ImprovementsImproved hit-reaction feedback
fixed⚔️ Combat & Animation ImprovementsFixed inconsistent attack states
changed💀 Ragdoll & Death SystemFully reworked ragdoll behavior
fixed💀 Ragdoll & Death SystemFixed jittering and sliding issues

Enlil: Rise Of the End changes

changedThis update delivers the largest set of improvements so far, focusing on combat feel, animation quality, enemy behavior, ragdoll physics, story progression and overall menu experience . The game now plays smoother, responds faster, and feels significantly more polished.
changedUpdated transition timings for a smoother combo flow
changedImproved hit-reaction feedback
fixedFixed inconsistent attack states
changedFully reworked ragdoll behavior

Major Update Released – Combat, Animations, Story & UI Overhaul

This update delivers the largest set of improvements so far, focusing on combat feel, animation quality, enemy behavior, ragdoll physics, story progression and overall menu experience. The game now plays smoother, responds faster, and feels significantly more polished.

⚔️ Combat & Animation Improvements

  • Refined attack animations for all player actions

  • Updated transition timings for a smoother combo flow

  • Improved hit-reaction feedback

  • Fixed inconsistent attack states

💀 Ragdoll & Death System

  • Fully reworked ragdoll behavior

  • More natural collapse physics

  • Fixed jittering and sliding issues

  • Improved force calculations for hit impacts

🧠 Enemy AI & Behavior Updates

  • More consistent attack timing

  • Better distance management during combat

  • Reduced “body stacking” and collision pushing

  • Improved awareness and reaction logic

📜 Story Flow Enhancements

  • Updated early-game sequence logic

  • More coherent story triggers

  • Improved pacing between scenes

  • Fixed skipped or repeated dialogue issues

🧭 Menu & UI Overhaul

  • Cleaned up main menu structure

  • Updated icons and layout

  • Faster navigation and reduced clutter

  • Improved visual clarity

🛠️ General Fixes & Optimizations

  • Performance adjustments across several scenes

  • Smaller memory footprint

  • Minor bug fixes related to audio, input and camera behavior

Thank you for your support!

We're getting closer to the vision of Enlil: Rise of the End. Your feedback is always welcome—keep it coming.

Source

Steam News / 15 November 2025

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