Full notes
Full Enforcers Revolt update
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What changed
- Maps
- Fixes
- Gameplay
- UI and audio
Enforcers Revolt changes
Map Changes: Rustvail: Darkened the basic sand texture to improve visual contrast—was previously too light. Fixed✅
Shanty Town: Increased ambient lighting slightly due to overall darkness. Considering dynamic weather for future updates.Fixed✅
Bazrah: Removed the hanging carpet in the archway overlooking the bombsite to improve visibility and movement.Fixed✅
-Rain effects have been made more transparent to improve visibility during gameplay.Fixed✅ Audio Improvements:
Lowered jump sound volume slightly for better balance.Fixed✅
Sound Bug Fix: If you're experiencing no audio, try adjusting the volume sliders manually. A UI bug causes them to appear full when they’re actually muted.Fixed✅
Controller/Gameplay Issues: Controller Movement Bug: If you're unable to move using a controller, try adjusting the mouse and zoom sensitivity sliders. This is linked to the same UI slider bug as the audio.Fixed✅
Matchmaking: Extended the pre-match countdown after map voting. This should help resolve issues with players not loading in time.Fixed✅
New Feature - Host Migration System: Sessions can now continue even if the original host disconnects. The game state is transferred to another client instantly, allowing for seamless re-hosting.⚠️ Warning ⚠️ Note: This system is still in testing and may have bugs.
Source
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