Full notes
Full Enemy On Board update
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What changed
- Fixes
- Maps
- Balance
With our latest big content update (v1.3.0) came a few bugs.
Here's what we have fixed:
FPS Drops and Map Falling
There was a bug in an "update" loop which meant it sent logs at the framerate specified per account (ie. 60 times a second if framerate was set at 60fps).
This slows down the computer and puts a ton of load on our remote logging service.
Cris has found a quick fix for this, and we'll be finding time to find the proper and perfect fix very soon!
Faulty Items
We fixed almost immediately after this was discovered because we're just the best devs, but this was a problem where dropped Shield Cells and Bulletproof Vests would recharge with full armor.
This was not intended, and has been fixed.
With this quick patch, Enemy On Board should be back to the game you know and love! See you onboard.
Source
Changelog.gg summarizes and formats this update. How we read updates.
