Full notes
Full Endoparasitic update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- Balance
- UI and audio
- Maps
- Compatibility
Endoparasitic changes
Published more bug fixes and improvements based on feedback:
Added note showing highest floor reached in endemic mode to main menu
Fixed not getting 'not enough space' popup when grabbing pistol bullets sometimes
Reduced chance Double Packed upgrade successfully works
Reduced chance enemies drop ammo on death after getting Full Pockets upgrade
Fixed 'Show map' button covering descriptions
Made 'show map' button and 'locks' and 'money' display in endemic mode be translatable
Made so enemies spawned from biomasses cannot hibernate on death
Fixed spectral zombie on spikr getting upgrades
Fixed enemy upgrades being applied multiple times on selection
Fixed exit door being wrong color in full map view
----- This update is on the beta branch To switch to the branch in the Steam client, right-click on the game on the library page and select "Properties". Among the available tabs will be the "BETAS" tab. The beta branch should be listed in the dropdown menu under "Select the beta you would like to opt into:"
Source
Changelog.gg summarizes and formats this update. How we read updates.
