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Steam News8 January 20265mo ago

Patch 1.1 - All Levels Reworked, QOL improvements

Major Heavily reworked all levels Added achievement for listening to all audio logs Removed all computer terminal puzzles and replaced them with multiple choice questions Made biosensor deal damage Made enemies move fas

In this update3

Full notes

Full Endoparasitic 2 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix5 additions8 changes1 removal
  • Gameplay
  • UI and audio
  • Balance
  • Maps
changedMajorHeavily reworked all levels
addedMajorAdded achievement for listening to all audio logs
removedMajorRemoved all computer terminal puzzles and replaced them with multiple choice questions
changedMajorMade biosensor deal damage
changedMajorMade enemies move faster in hard mode
changedMajorReduced ghost enemy health by 1

Endoparasitic 2 changes

changedHeavily reworked all levels
addedAdded achievement for listening to all audio logs
removedRemoved all computer terminal puzzles and replaced them with multiple choice questions
changedMade biosensor deal damage
changedMade enemies move faster in hard mode

Major

  • Heavily reworked all levels

  • Added achievement for listening to all audio logs

  • Removed all computer terminal puzzles and replaced them with multiple choice questions

  • Made biosensor deal damage

  • Made enemies move faster in hard mode

  • Made so there are no save points in hard mode

  • Reduced ghost enemy health by 1

  • Added new props to some levels

Quality of Life

  • Made inventory bag outline appear through player when hovering over it

  • Made so Scroll Up opens Inventory or Map when hovering over them, ignoring any other interactables

  • Made so Scroll Down closes inventory, map, and computers

  • Added settings options to disable Right Click interaction on Map and Inventory

  • Made flashlight stay attached to your hand when not holding a weapon

  • Added skip option to credits

  • Made elevator unlocker computer auto close on unlock

  • Reduced armored zombie turn speed

  • Added glow to bio samples so they're easier to spot

  • Made hand interactor position not change when arm is flipped

Bug Fixes

  • Made so elevator won't go if an enemy is in it

Source

Steam News / 8 January 2026

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