ENDLESS Legend 2 News Roundup at the Hooded Horse Summer Sale
Hello everyone! ENDLESS Legend 2 has had a lot going on recently, between a major update bringing new UI elements, more 2D art, quest reworks for a couple of factions, and further balance changes.
In this update1
Full notes
Full ENDLESS™ Legend 2 update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello everyone!
What changed
1 fix4 additions1 change0 removals
UI and audio
Balance
Gameplay
Events
addedENDLESS Legend 2 has had a lot going on recently, between a major update bringing new UI elements, more 2D art, quest reworks for a couple of factions, and further balance changes. ENDLESS Legend 2 has also seen some cool design discussions from AMPLITUDE Studios, including a post detailing their process for adding 2D art and, of course, June's State of the Game discussion. Let's get into all of this cool news in the roundup below!
addedENDLESS Legend 2 News RecapUpdate #29 - Retold Tales is the latest major update to come to ENDLESS Legend 2 and brings a host of improvements, redesigns, balance changes, and bug fixes. A new quest window was added in this update, making the quest storytelling smoother, richer, and more engaging in direct response to player feedback around the disparate experience after coming from ENDLESS Legend 1. This change was being worked towards in the shadows for months to improve this crucial part of ENDLESS Legend 2.
addedENDLESS Legend 2 News RecapThis update also brought more 2D art, which will be discussed more below, quest improvements to both the Kin of Sheredyn faction and the Necrophage faction, and improvements to the resource window, with three new additions: auto-selling of resources above max stock, bulk buy/sell, and an auto-renew booster. Make sure to check out the whole changelog here for all of the changes. Or check out this YouTube video from the devs of ENDLESS Legend 2.
fixedENDLESS Legend 2 News RecapUpdate #30 followed this patch to continue problem solving, balancing, and squashing bugs that the previous patch uncovered. Some standout fixes include a fix to the Kin of Sheredyn main quest chapter three, which will no longer fail for no reason. This patch also brought fixes to skills and tooltips, many reported by the community. Make sure to check out the full list of fixes and changes here and see if you were thanked by the devs.
addedENDLESS Legend 2 News RecapA very fun post was shared by the devs of ENDLESS Legend 2 early last month that detailed and discussed their process of adding more art content to their game. This post details the process all the way from inspiration to the final product, including some really cool details like the art team actually using 3D models to understand and create the 2D artwork seen in the game. If you're into art or the processes behind the scenes that bring the amazing art of ENDLESS Legend 2 to your screen, make sure to check out the post here to get the full scoop and see the whole process.
changedENDLESS Legend 2 News RecapThe final bit of news we have to catch up on is, of course, the June 2026 state of the game discussion . As always, this post goes into a ton of different aspects that combine to inform the devs and the players what is being worked on, what needs work, and how these decisions are made. Some standout discussions surround plans for the game, such as faction-specific awakening quests so each faction experiences the events of the endgame through their own unique lens. Other discussions include a rework on simultaneous turns, more retroactive quests, and improved minor faction asymmetry. Make sure to check out the entire post here if you want more details on anything discussed here.
ENDLESS™ Legend 2 changes
addedENDLESS Legend 2 has had a lot going on recently, between a major update bringing new UI elements, more 2D art, quest reworks for a couple of factions, and further balance changes. ENDLESS Legend 2 has also seen some cool design discussions from AMPLITUDE Studios, including a post detailing their process for adding 2D art and, of course, June's State of the Game discussion. Let's get into all of this cool news in the roundup below!
addedUpdate #29 - Retold Tales is the latest major update to come to ENDLESS Legend 2 and brings a host of improvements, redesigns, balance changes, and bug fixes. A new quest window was added in this update, making the quest storytelling smoother, richer, and more engaging in direct response to player feedback around the disparate experience after coming from ENDLESS Legend 1. This change was being worked towards in the shadows for months to improve this crucial part of ENDLESS Legend 2.
addedThis update also brought more 2D art, which will be discussed more below, quest improvements to both the Kin of Sheredyn faction and the Necrophage faction, and improvements to the resource window, with three new additions: auto-selling of resources above max stock, bulk buy/sell, and an auto-renew booster. Make sure to check out the whole changelog here for all of the changes. Or check out this YouTube video from the devs of ENDLESS Legend 2.
fixedUpdate #30 followed this patch to continue problem solving, balancing, and squashing bugs that the previous patch uncovered. Some standout fixes include a fix to the Kin of Sheredyn main quest chapter three, which will no longer fail for no reason. This patch also brought fixes to skills and tooltips, many reported by the community. Make sure to check out the full list of fixes and changes here and see if you were thanked by the devs.
addedA very fun post was shared by the devs of ENDLESS Legend 2 early last month that detailed and discussed their process of adding more art content to their game. This post details the process all the way from inspiration to the final product, including some really cool details like the art team actually using 3D models to understand and create the 2D artwork seen in the game. If you're into art or the processes behind the scenes that bring the amazing art of ENDLESS Legend 2 to your screen, make sure to check out the post here to get the full scoop and see the whole process.
ENDLESS Legend 2 has had a lot going on recently, between a major update bringing new UI elements, more 2D art, quest reworks for a couple of factions, and further balance changes. ENDLESS Legend 2 has also seen some cool design discussions from AMPLITUDE Studios, including a post detailing their process for adding 2D art and, of course, June's State of the Game discussion. Let's get into all of this cool news in the roundup below!
ENDLESS Legend 2 is also part of the Hooded Horse Summer Sale at 40% off. Check it out, and check out the other games on sale during the Hooded Horse Summer Sale.
Update #29 - Retold Tales is the latest major update to come to ENDLESS Legend 2 and brings a host of improvements, redesigns, balance changes, and bug fixes. A new quest window was added in this update, making the quest storytelling smoother, richer, and more engaging in direct response to player feedback around the disparate experience after coming from ENDLESS Legend 1. This change was being worked towards in the shadows for months to improve this crucial part of ENDLESS Legend 2.
This update also brought more 2D art, which will be discussed more below, quest improvements to both the Kin of Sheredyn faction and the Necrophage faction, and improvements to the resource window, with three new additions: auto-selling of resources above max stock, bulk buy/sell, and an auto-renew booster. Make sure to check out the whole changelog here for all of the changes. Or check out this YouTube video from the devs of ENDLESS Legend 2.
Update #30 followed this patch to continue problem solving, balancing, and squashing bugs that the previous patch uncovered. Some standout fixes include a fix to the Kin of Sheredyn main quest chapter three, which will no longer fail for no reason. This patch also brought fixes to skills and tooltips, many reported by the community. Make sure to check out the full list of fixes and changes here and see if you were thanked by the devs.
A very fun post was shared by the devs of ENDLESS Legend 2 early last month that detailed and discussed their process of adding more art content to their game. This post details the process all the way from inspiration to the final product, including some really cool details like the art team actually using 3D models to understand and create the 2D artwork seen in the game. If you're into art or the processes behind the scenes that bring the amazing art of ENDLESS Legend 2 to your screen, make sure to check out the post here to get the full scoop and see the whole process.
The final bit of news we have to catch up on is, of course, the June 2026 state of the game discussion. As always, this post goes into a ton of different aspects that combine to inform the devs and the players what is being worked on, what needs work, and how these decisions are made. Some standout discussions surround plans for the game, such as faction-specific awakening quests so each faction experiences the events of the endgame through their own unique lens. Other discussions include a rework on simultaneous turns, more retroactive quests, and improved minor faction asymmetry. Make sure to check out the entire post here if you want more details on anything discussed here.