Full notes
Full Endless waves survival update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Balance
- Fixes
- Performance
Endless waves survival changes
changed:
Updated icons and some color palettes; changed from "purple" to "black" for a darker aesthetic.
Removed outlines from character and enemy textures, providing a cleaner and more streamlined visual presentation.
Hidden the autocast icon from the HUD; a customizable option for this will be introduced in future updates.
Introduced the "weapon" card type, featuring no cooldown but relying on attack speed
Standardized the card type to "weapon" for all characters
added:
Implemented the trait system, affecting the game as long as the player remains alive, similar to the "backpack" mechanic
Initially added 3 distinct traits to diversify strategic possibilities
fixed:
performance and stability issues.
Source
Changelog.gg summarizes and formats this update. How we read updates.
