Full notes
Full Endless Thief: a Fluffy Stealth Adventure update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
Endless Thief: a Fluffy Stealth Adventure changes
I've made the following changes for v1.0.5:
The player field of view is dynamically rendered through shader code. This avoids PNG transparency problems from the previous static field of view solution.
Skill calculations use a minimum and maximum value. This avoids possible missing or wrong values that result in wrong skill calculation results.
Source
Changelog.gg summarizes and formats this update. How we read updates.
