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Steam News16 April 20206y ago

Update #7

We prepared new update for you. Mainly it is about some balance and other minor fixes, but there also was added one interesting feature: Now when your weapon is out of ammo, it will be thrown forward to the enemy crowd

Full notes

Full Endless Savagery update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes3 additions4 changes0 removals
  • Balance
  • Gameplay
  • UI and audio
addedWe prepared new update for you. Mainly it is about some balance and other minor fixes, but there also was added one interesting feature: Now when your weapon is out of ammo, it will be thrown forward to the enemy crowd and damage first enemy, which was on it's way. So no more empty weapons in inventory!
changedNow enemy vehicles will damage you if you "touch" it, so don't!
addedRare chests now have more chances to spawn on early game time.
changedGame camera was moved little more up, now you can see more.
addedMenu have new tooltips for level interface elements.
changedNow melee enemies will not "attach" to the player when it is near to him. Previously it was really annoying.

We prepared new update for you. Mainly it is about some balance and other minor fixes, but there also was added one interesting feature: Now when your weapon is out of ammo, it will be thrown forward to the enemy crowd and damage first enemy, which was on it's way. So no more empty weapons in inventory!

Summary changelog:

  • Out of ammo weapons now throwable!

  • Now enemy vehicles will damage you if you "touch" it, so don't!

  • Rare chests now have more chances to spawn on early game time.

  • Game camera was moved little more up, now you can see more.

  • Menu have new tooltips for level interface elements.

  • Now melee enemies will not "attach" to the player when it is near to him. Previously it was really annoying.

  • Other fixes and improvements.

Source

Steam News / 16 April 2020

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