Full notes
Full Endless Savagery update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- UI and audio
We prepared new update for you. Mainly it is about some balance and other minor fixes, but there also was added one interesting feature: Now when your weapon is out of ammo, it will be thrown forward to the enemy crowd and damage first enemy, which was on it's way. So no more empty weapons in inventory!
Summary changelog:
Out of ammo weapons now throwable!
Now enemy vehicles will damage you if you "touch" it, so don't!
Rare chests now have more chances to spawn on early game time.
Game camera was moved little more up, now you can see more.
Menu have new tooltips for level interface elements.
Now melee enemies will not "attach" to the player when it is near to him. Previously it was really annoying.
Other fixes and improvements.
Source
Changelog.gg summarizes and formats this update. How we read updates.
