Full notes
Full Endless Leveling In Mycelium Dungeons: from zero to infinity update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Gameplay
- Balance
Endless Leveling In Mycelium Dungeons: from zero to infinity changes
So...
Today's dev diary:
Programmer headbutted keyboard for 3 hours (finally fixed that bug)
Artist added 27th shade of rotting mycelium (and it's glorious)
Game designer rebalanced everything again (you'll love it... or hate it 😈)
When you've got nothing to post but need to post something. It's not much but it's honest work.
P.S. Next close build coming soon - we'll have actual stuff to show!
Why did I even post this?))
Source
Changelog.gg summarizes and formats this update. How we read updates.
