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Latest Endless Furry Killer 2020 updates
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- Endless Furry Killer 2020
Custom Controls & More
Added rebind-able custom controls. Fixed music audio not saving on main menu. Added custom cursor toggle to control rebind menu.
Announcement1 changeFixUI/audio - Endless Furry Killer 2020
Grenades & Save/Load Volume
Added grenades, should be a fun "end-game" item to throw at furries. Be careful, they do 150 dmg for 300$ each! Also volume for music and effects now save/loads.
Store1 change - Endless Furry Killer 2020
Steam Inventory Items!
I figured out steam items. We won't talk about what stopped me for so long. Lets just say I was about 10mins of patience and two clicks away a long time ago. Enjoy
Store1 change - Endless Furry Killer 2020
Boss Fixed
Fixed the boss ( Nebraska gov ) attack distance, increased by 10% to hit player more accurately. Fixed the boss ( Nebraska gov ) text to disable instead of destroy, removing a nasty bug. Fixed versions mixed up in 1.7.7…
Announcement1 changeFix - Endless Furry Killer 2020
Upload Leaderboard On Death!
Upload Leaderboard On Death! Leaderboard scores are now instantly uploaded on death!
Announcement - Endless Furry Killer 2020
Attack Cursor Added!
Attack Cursor Added: When attacking enemies your cursor will change
Announcement1 changeGameplay - Endless Furry Killer 2020
Fixed Railgun Unlock Bug
Fixed Railgun Unlock Bug
Announcement1 changeFix - Endless Furry Killer 2020
Fixed Health Upgrade Achievement
Fixed Health Upgrade Achievement
Announcement1 changeFixBalance - Endless Furry Killer 2020
Find Player Highscore
Find player in leaderboards button added to each level
Announcement1 changeGameplay - Endless Furry Killer 2020
Pooling Fixed (Again)
What did I say just a few hours ago? Seems like I never do anything fully right the first time. I removed the life time from enemies so they no longer are destroyed (deleted) after 2 minutes. This was causing an issue w…
Announcement2 changesFixGameplay - Endless Furry Killer 2020
Object Pooling Fixed | Enemy Movement No Longer Tied To Frame Rate
"With Great Power Come Great Respoinsibility" This is definitely true with code, seems like I never do anything fully right the first time anymore. Objects were not returning to pool correctly, which results in no enemi…
Announcement2 changesFixPerformance - Endless Furry Killer 2020
MAJOR IMPROVEMENTS! Movement Speed Finally Fixed! Object Pooling Added!
So when you start making bigger games you realize all the things you did wrong in your smaller games... I've (successfully this time) added object pooling which will increase performance and reduce crashes. But mileage…
Announcement2 changesFixPerformance - Endless Furry Killer 2020
MAJOR IMPROVEMENTS! Movement Speed Finally Fixed! Object Pooling Added!
So when you start making bigger games you realize all the things you did wrong in your smaller games... I've (successfully this time) added object pooling which will increase performance and reduce crashes. But mileage…
Announcement2 changesFixPerformance - Endless Furry Killer 2020
Boss Spawn Rate Reduced
Boss spawn rate reduced from 10 seconds to 30 seconds on each difficulty. That's it!
Announcement1 changeGameplay - Endless Furry Killer 2020
BOSS ADDED! (Nebkraskan Governor)
Spawn rate clamp changed from 0.1 to 0.5 (higher = less enemies spawning) - this should stop crashing (I hope...) Boss added! Will spawn every 30 seconds after wave 50!!!!! Killing the bosses = big score
Announcement2 changes1 numericGameplay - Endless Furry Killer 2020
BOSS ADDED! Nebkraskan Governor!
Spawn rate clamp changed from 0.1 to 0.5 (higher = less enemies spawning) Boss added! Will spawn every 10 seconds after wave 50!!!!! Killing the bosses = big score
Announcement2 changes1 numericGameplay


