Full notes
Full Endless Desert TD update
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What changed
- Gameplay
- Balance
Endless Desert TD changes
Dear Players,
I want to extend my thanks to each and every one of you for supporting the launch of my game, Endless Desert TD. Your feedback have been invaluable, and I am truly grateful.
I have been listening closely to your feedback and am committed to improving the game based on your insights. I'm excited to announce that upcoming updates will address some of the key issues you've raised, including:
- Limited replayabilityNew type of levels, bosses, additional tower types and unlockables (new bosses/subbosses or special towers?) as new difficulty levels are achieved to keep the gameplay fresh and engaging.
- Problem with flying enemiesEnsuring you start with a tower capable of attacking flying enemies and adding new towers specifically designed for this purpose.
- Quality of lifeIts is not clear what new game+ is, so I will add some instructions about it. And add a menu to choose the difficulty.
- BalanceThe New Game+ mode doesn't feel significantly different from normal difficulty. I will be increasing the overall difficulty to provide a more challenging experience.
Some of these updates will be coming next week, with additional content arriving from August onwards.
Thank you once again for your support and feedback. Together, we'll make Endless Desert TD the best it can be.
Source
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