What changed
4 fixes2 additions1 change1 removal
- UI and audio
- Balance
- Performance
- Gameplay
added[New System] • Added the Mid-Game Join system - Catch-up mechanics will be applied when joining mid-game to reduce progression gaps: * Level Catch-Up: The joining player’s level will automatically catch up to the average level of the current team * Gear Catch-Up: The joining player will receive a gear setup similar to the current team - Added an “Allow Mid-Game Join” button in the Lobby and Pause Menu - Only the Host can modify this setting, and it can be changed during gameplay - The game will automatically unpause when a player joins, preventing the session from getting stuck
fixed[Character & Skill Fixes] • Koraku: - Added Skill: Guren Basic Form - Combo Slash * Enter Flurry Slash state after using the 3rd consecutive normal attack - Added Awakening: Charged Chain * Level 1: After [Guren Basic Form - Combo Slash] ends, it will automatically follow up with the corresponding stage of [Guren Form I - Charged Slash] (can combo). - Added Awakening: Cute And Foxy Slash * Level 1: [Guren Basic Form - Combo Slash] has a 20% chance to inflict Bleed, and deals +15% damage to bleeding enemies. * Level 2: [Guren Basic Form - Combo Slash] has a 50% chance to inflict Bleed, and deals +20% damage to bleeding enemies. * Level 3: [Guren Basic Form - Combo Slash] has a 100% chance to inflict Bleed, and deals +25% damage to bleeding enemies. The duration limit is removed, and attack speed is further increased. - Fixed an issue where Koraku could get stuck in the charge state after transitioning between levels • Fixed an issue where ShiMiao's attack speed evaluation could behave incorrectly during normal attack combos • Fixed an issue where Alice’s Carrot Mines could not deal damage
removed[Item Adjustments] • Adjusted the effect of Ice Armor: - Attack speed will no longer increase due to temporary shields - Attack speed now increases based on maximum Energy Shield value
fixed[UI & Readability Improvements] • Updated key icon assets and display logic: - Completed missing key icon assets and updated icon styles - Unified font sizes for key icons and added an Esc icon - Fixed an issue where unassigned or invalid keys could create empty UI slots - Key icons now support AutoWidth for more stable display • Steam Deck UI optimization: - Improved text readability across Settings, Talent Tree, and Combat HUD - Adjusted font sizes, spacing, and contrast for better readability at 1280×800 resolution - Fixed UI overlap, clipping, and layout misalignment issues
added[Localization] • Improved localization accuracy and reduced incorrect translations • Added Korean, Thai, and Turkish language support
fixed[Item & Equipment Fixes] • Fixed an issue where Horn Beast’s Foot could incorrectly trigger while the character was dead or crawling • Fixed a crash that could occur when Horn Beast’s Foot triggered while passing through a portal • Fixed an issue where the number of drones generated via Steam Ring for Lea was incorrect
Endless Alice changes
added[New System] • Added the Mid-Game Join system - Catch-up mechanics will be applied when joining mid-game to reduce progression gaps: * Level Catch-Up: The joining player’s level will automatically catch up to the average level of the current team * Gear Catch-Up: The joining player will receive a gear setup similar to the current team - Added an “Allow Mid-Game Join” button in the Lobby and Pause Menu - Only the Host can modify this setting, and it can be changed during gameplay - The game will automatically unpause when a player joins, preventing the session from getting stuck
fixed[Character & Skill Fixes] • Koraku: - Added Skill: Guren Basic Form - Combo Slash * Enter Flurry Slash state after using the 3rd consecutive normal attack - Added Awakening: Charged Chain * Level 1: After [Guren Basic Form - Combo Slash] ends, it will automatically follow up with the corresponding stage of [Guren Form I - Charged Slash] (can combo). - Added Awakening: Cute And Foxy Slash * Level 1: [Guren Basic Form - Combo Slash] has a 20% chance to inflict Bleed, and deals +15% damage to bleeding enemies. * Level 2: [Guren Basic Form - Combo Slash] has a 50% chance to inflict Bleed, and deals +20% damage to bleeding enemies. * Level 3: [Guren Basic Form - Combo Slash] has a 100% chance to inflict Bleed, and deals +25% damage to bleeding enemies. The duration limit is removed, and attack speed is further increased. - Fixed an issue where Koraku could get stuck in the charge state after transitioning between levels • Fixed an issue where ShiMiao's attack speed evaluation could behave incorrectly during normal attack combos • Fixed an issue where Alice’s Carrot Mines could not deal damage
removed[Item Adjustments] • Adjusted the effect of Ice Armor: - Attack speed will no longer increase due to temporary shields - Attack speed now increases based on maximum Energy Shield value
fixed[UI & Readability Improvements] • Updated key icon assets and display logic: - Completed missing key icon assets and updated icon styles - Unified font sizes for key icons and added an Esc icon - Fixed an issue where unassigned or invalid keys could create empty UI slots - Key icons now support AutoWidth for more stable display • Steam Deck UI optimization: - Improved text readability across Settings, Talent Tree, and Combat HUD - Adjusted font sizes, spacing, and contrast for better readability at 1280×800 resolution - Fixed UI overlap, clipping, and layout misalignment issues
added[Localization] • Improved localization accuracy and reduced incorrect translations • Added Korean, Thai, and Turkish language support
[New System] • Added the Mid-Game Join system - Catch-up mechanics will be applied when joining mid-game to reduce progression gaps: * Level Catch-Up: The joining player’s level will automatically catch up to the average level of the current team * Gear Catch-Up: The joining player will receive a gear setup similar to the current team - Added an “Allow Mid-Game Join” button in the Lobby and Pause Menu - Only the Host can modify this setting, and it can be changed during gameplay - The game will automatically unpause when a player joins, preventing the session from getting stuck
[Character & Skill Fixes] • Koraku: - Added Skill: Guren Basic Form - Combo Slash * Enter Flurry Slash state after using the 3rd consecutive normal attack - Added Awakening: Charged Chain * Level 1: After [Guren Basic Form - Combo Slash] ends, it will automatically follow up with the corresponding stage of [Guren Form I - Charged Slash] (can combo). - Added Awakening: Cute And Foxy Slash * Level 1: [Guren Basic Form - Combo Slash] has a 20% chance to inflict Bleed, and deals +15% damage to bleeding enemies. * Level 2: [Guren Basic Form - Combo Slash] has a 50% chance to inflict Bleed, and deals +20% damage to bleeding enemies. * Level 3: [Guren Basic Form - Combo Slash] has a 100% chance to inflict Bleed, and deals +25% damage to bleeding enemies. The duration limit is removed, and attack speed is further increased. - Fixed an issue where Koraku could get stuck in the charge state after transitioning between levels • Fixed an issue where ShiMiao's attack speed evaluation could behave incorrectly during normal attack combos • Fixed an issue where Alice’s Carrot Mines could not deal damage
[Item Adjustments] • Adjusted the effect of Ice Armor: - Attack speed will no longer increase due to temporary shields - Attack speed now increases based on maximum Energy Shield value
[UI & Readability Improvements] • Updated key icon assets and display logic: - Completed missing key icon assets and updated icon styles - Unified font sizes for key icons and added an Esc icon - Fixed an issue where unassigned or invalid keys could create empty UI slots - Key icons now support AutoWidth for more stable display • Steam Deck UI optimization: - Improved text readability across Settings, Talent Tree, and Combat HUD - Adjusted font sizes, spacing, and contrast for better readability at 1280×800 resolution - Fixed UI overlap, clipping, and layout misalignment issues
[Localization] • Improved localization accuracy and reduced incorrect translations • Added Korean, Thai, and Turkish language support
[Item & Equipment Fixes] • Fixed an issue where Horn Beast’s Foot could incorrectly trigger while the character was dead or crawling • Fixed a crash that could occur when Horn Beast’s Foot triggered while passing through a portal • Fixed an issue where the number of drones generated via Steam Ring for Lea was incorrect
[Bug Fixes] • Fixed an issue where certain effects could be applied to dead targets • Fixed missing tooltip prompts when selecting items with a gamepad
If you encounter any issues after the update, please contact us via Discord or the in-game feedback feature (F10). If you come across anything interesting during gameplay, feel free to share it with other players using (F12). Thank you for your continued support of EndlessAlice.