In this update8
Full notes
Full ENDER LILIES: Quietus of the Knights update
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What changed
- Events
- Gameplay
- Balance
- UI and audio
- Maps
ENDER LILIES: Quietus of the Knights changes
Patchnote 1.1.0
New features:
◆Maligned Memories: challenge your skills by fighting against all bosses one after another
Unlocked after purifying all bosses
Accessed from any restpoint in the "Memories" menu, after selecting "Maligned Memories"
The difficulty is determined by the current game's chapter
The time it took to clear the mode is saved
Obtain enhancing materials by clearing the mode. The materials obtained depend on the difficulty.
◆Purified Memories: Challenge a purified boss
Accessed from any restpoint in the "Memories" menu, after selecting "Purified Memories"
The difficulty is determined by the current game's chapter
Obtain enhancing materials by clearing the battle. The materials obtained depend on the difficulty.
◆Blighted Memories: Watch previously seen movies
Accessed from any restpoint in the "Memories" menu, after selecting "Blighted Memories"
◆New Game+: start a new adventure with current status in a harsher world
Start a new game while keeping Lily's status, actions, skills, relics and tips
All enemies will be stronger than chapter 9: enemies, bosses AI and actions are strengthened
Enhancing materials can be obtained by defeating enemies and bosses ※Some event related items are not transferred
◆Blightborn Modes: customize game parameters to make your own challenge run
Unlocked after obtaining the achievement "Dawn Prayer"
Accessed from any restpoint by selecting the "Blightborn Modes" menu
◆Prologue movie
The prologue movie is played when being inactive for some time on the title screen ※This prologue movie is the trailer that was published on the youtube channel
◆New relic: "Blighted Phantom"
After obtaining the achievement "Journey's End", the relic can be found at the restpoint "Blighted Heart"
◆New setting entries:
Disable damage area post process visibility
Disable automatic ledge grabbing while pressing DOWN button
Adjustments:
Skills
Dark Witch Eleine
Decrease power of Last Rites
Adjust Last Rites' projectiles' curve and location
Ulv, the Mad Knight
Increase SP generated with Last Rites
Hoenir, Keeper of the Abyss
Increase number of use
Increase SP generated by attacks
Increase power of Last Rites
Ancient Crypt Keeper
Decrease power
Decrease SP generated by attacks
Adjust projectiles' curve and location
Fallen Archer
Decrease power
Decrease SP generated by attacks
Adjust projectiles' curve and location
Verboten Champion
Increase power at level 6
Umbral Knight
Increase power of Last Rites when grounded
Knight Captain Julius
Increase power of airborne attacks
Relics
Blighted Appendage
Increase the damage bonus
Giant's Ring
Increase the damage bonus
Ancient Dragon Claw
Increase the damage bonus
Executioner's Gloves
Increase the damage bonus
Blightwreathed Blade
Increase the blight (experience) bonus
Vibrant Plume
Decrease the number of slot required (3→2)
Spellbound Anklet
Decrease the number of slot required (3→2)
Nymphilia's Ring
Decrease the number of slot required (2→1)
Enemies
Adjust various enemies attack and behaviour
Adjust various hitboxes and movement errors
Map
Adjust terrain around some items
To fix a non intuitive case in a specific map in the Stockade area where the map would be marked as "Complete" while a secret passage was still undiscovered, an item was added ※Areas that were marked as "Complete" may return to be "Incomplete" because of this change until the newly placed items are obtained
Remove hook points from the boss map of Stockade
Parry
Slightly increase the window for a successful parry
Slightly decrease the time before allowing another action to cancel a successful parry
Allow cancel of Parry action into Dodge action for a short time after starting parry
Slightly increase the time before allowing Pray action to cancel Parry action
Increase the number of available save slot (3→10)
Add key bindings to move the camera on keyboard
Hook logic update to prioritize higher hook points
Lower volume of movies
Adjust post process effect of damage area to make it less intrusive
The last map of the Abyss area can become "Complete" (orange)
Various UI adjustments
Various map design adjustments
Bug fixes:
Fix rare knockback bug that was causing AI to become unresponsive
Fix hook point that was not always reset correctly
Fix vertical velocity that was not reset correctly after cancelling specific actions
Fix enemies that would stay invisible in rare conditions
Fix UI that could become invisible when pressing buttons in a specific timing in pause menu
Fix summon set switch method that was not respected while in clinging to a wall
Various translation fixes
Various minor bug fixes
Source
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