Full notes
Full Endacopia update
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Repeated intro
Hello everyone, this new patch should hopefully fix the crash in the dice room. I also added a feature where you could manually adjust the game's volume in-game using the + or - keys. (This was implemented due to the fact that if you start a new game with the volume slider at 0, it stays at zero every time you load that file) As per usual, if there are any errors, bugs, or crashes please send them my way with pictures/videos attached: andylandofficial@gmail.com Patch notes:
What changed
- Performance
- Balance
- Fixes
- UI and audio
Endacopia changes
Fixed a bug where there was a chance you could get mellow stuck while interacting with the VHS.
Fixed a very specific bug where if you leave the shack without your metal detector, cycle until right before night, you could enter the shack during the day and get softlocked as you exited the shack once more.
Fixed a bug where exiting clown chasing room while opening your inventory in a frame perfect manner would softlock your game.
Fixed a bug where the game would get softlocked while inventory was open while summoning a boss.
Fixed two hitboxes during the train minigame where you got a gameover even though you were technically in the green highlighted area.
Fixed the fact that Mirianne's name changed to "Miriam" halfway through the game.
Fixed some other typos ("Muder mystery" + "undertandable")
Fixed a bug where Timesville's night ambience would keep playing as you left to the hub but only after taking a picture of the chameleon.
Fixed a bug where Mellow kept moving while holding any of the walk keys while summoning a boss.
And lastly, fixed the dice game crash (for real this time.. hopefully)Once again, had to roll back dice room to the original code with the rare crash due to people immediately reporting save file issues. If you immediately crash upon entering the dice room, please send me an email and I'll provide you a new save file: andylandofficial@gmail.com
Cheers! - Andy
Source
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