Full notes
Full Enchanted Blacksmith update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
- Fixes
Enchanted Blacksmith changes
Added:
Alloy system - new metal alloys can be created from a predefined list.
Ores: Tin, Onyxite, Orichalcum.
Alloys: Bronze, Steel.
Jewelry system - gemstones can be embedded into weapons.
Gemstones (Purchasable): Ruby, Emerald, Sapphire, Amethyst.
Enchanting system - crystals can be used to enchant weapons.
Crystals (Purchasable): Pyro, Electro, Aero, Aqua.
New SSAO: HBAO.
New ore deposits in the cave.
Changed:
The cave has been redesigned with a new entrance available in a new game, new ore deposits, and path-blocking obstacles.
Blade, crossguard, and ore graphics have been improved.
The newly crafted object now appears directly in hand.
The previously hidden menu has been restored.
Grass shader graphics have been updated, now featuring distance-based hiding along with other improvements.
Fixed:
See-through (overlay) effect when an object is dropped from a bucket.
Performance improvements for rendering distant objects.
Source
Changelog.gg summarizes and formats this update. How we read updates.
