In this update1
Full notes
Full ENCHAIN update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Maps
- Store
- Compatibility
ENCHAIN changes
Incredible news for skeletons! On February 12th, ENCHAIN will be available for Early Access release. If you were a fan of the Demo, this will be more of that, with expanded mechanics, movement, and features. This has remained a solo project for the many years following the last Demo update, and I am thrilled to finally share the game again.
What to expect
The game will have a base price of $20 USD. Not planning to increase the price for the full version.
Please understand that the game is not completely finished or bug-free. Wait for a later time if you want to experience the game in a more polished state.
The Early Access game will contain:
4 wide, interconnected regions to explore, along with 2 side regions as well as hidden mini-levels
a complete "main" questline in the main regions
expanded movement systems
more key pieces to collect
a hidden map to collect in each area
10 weapons to find
upgrades and bracelets to modify your abilities and playstyle
imposing encounters
ambient music to go with each main area, as well as themes to go with boss fights
Demo status
Since it feels like a separate game sometimes I have given the demo its very own Store page, which you can view right now. I would be grateful to anyone taking a moment to leave a review specifically for the free demo version, as that wasn't possible when it first released.
I will not be updating the demo until a later time to help me focus on release. The demo areas are contained in the full game and kept mostly the same, but the full game of course has more features available in those areas this time around.
There will be some limited support in Early Access to load saves from the demo version and roughly continue where you left off, so long as you still have the save files.
Roadmap
This is just a rough estimation of what I'll be working on for Early Access following release:
bug fixes and balance adjustments
polishing existing areas and content, finishing side areas
QoL - improving menus, controller support, Steam Deck compatibility, optimizations, etc.
new weapon: bolt-action
introducing new side area(s)
adding a final area
... all up to the 1.0 full release.
Latest info will be listed in the appropriate section of the store page.
As a final note, I want to confirm I am (so far) working full-time on ENCHAIN in 2026, which is a first. For many years I have been preoccupied with school and work, until now I've saved enough to give this overly-ambitious passion project a good chance to be completed. So long as Early Access sales support me, I'll continue the work until I consider it done.
I hope this makes up for the long wait many of you have sustained since playing the demo. Thank you very much for your patience. I am excited for what is to come.
Until next time!
Source
Changelog.gg summarizes and formats this update. How we read updates.
