In this update2
Full notes
Full Employee A update
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What changed
- Gameplay
- Maps
- UI and audio
- Fixes
Employee A changes
The latest version of the Employee A demo is now available! Thanks to everyone who provided feedback on the demo's first build. Patch notes below!
Improvements
Improved text in the prologue
Added the ability to move from any primary map directly to any other primary map
Added transitions when moving between maps
Added more tutorial text explaining how to use the timeline
Apartment background music now sounds better on more sound systems, especially those with subwoofers
Fixes
Fixed an issue where it was possible to softlock the game by trying to examine the timeline after completing all timeline entries
Fixed an issue where history was inaccessible during the prologue
Fixed an issue where some non-functioning menu options were shown when accessing preferences from the main menu
Fixed an issue where some text in the pause menu had insufficient contrast to meet W3C-AA accessibility guidelines
Fixed an issue where Jim’s mouth disappeared during the second and third frame of his frustrated blinking animation
Source
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