Full notes
Full Empires in Ruins update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Maps
- Fixes
- Gameplay
- Balance
Empires in Ruins changes
There we go, I was silent for a few days, but I am working around the clock for the game. Finally, after having been tested and approved, the Japanese localization is finally ready!
I really hope you will enjoy it! Two more localizations are coming soon, Korean and French!
And, here we go with a round of Fixes and balancing that you guys recommended. There is still a couple of major but really rare bugs occurring (one with the sappers getting stuck if killed during work in some specific cases, and one with some maps getting stuck with the passing of waves). I am working on them, but they are terribly hard to reproduce (i think once found, the solution is gonna be trivial though). Don't despair, I am on it!
1.03
Added Japanese Localization
Fixed a bug that prevented ESC for working after closing a Barracks menu
Fixed a bug that with ESC closed the menu but left the settings open
Fixed some Typos in Localizations (Italian, Russian, Spanish)
Fixed some untranslated Texts in the main map
Fixed position of F11 Feedback text
Set to Global the summary Leaderboard for Arcade Maps
Automatically adding a new player to a new Arcade map with a default score of 0
Fixed the preview of Reinforcements that showed the wrong value
Reduced the building and repairing costs for all Temples
Increased the Health Points, Fire rate and Range for all Temples
Reduced building and repairing costs for Scout and Outpost towers
Source
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