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Steam News6 March 20224y ago

Devlog #11 Emperium 1.3 Status Development Update

Intro Hi everyone! Welcome to the March Emperium Update, this is coming out a little bit later due a certain game being released recently that has been eating all my time.

In this update2

Full notes

Full Emperium update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition3 changes0 removals
  • Balance
  • Events
addedProgressIn terms of the raid itself currently 8/9 bosses are done, all the loot has been made all that really needs to be done is finish the final boss and add the loot tables, as I balance the raid encounters as I make them.
changedAnniversary EventThe anniversary event will start on the day of the anniversary (April 26th) and will last for a real world 2 weeks. Once the two weeks are over it will become an event based on the in game calendar during the same period of time.
changedAnniversary EventThe even itself is going to be more of a mini game instead of something combat focused like the Halloween event, it'll be closer to the Christmas one. The rewards will be generic currencies as well as a unique Proof of Victory
changedAnniversary EventThat's all for this month, its quite short compared to others but there isn't really much to talk about, hopefully April's update will have a release confirmation of 1.3 and the first sneak peak at 1.4, see you all next month!

Emperium changes

addedIn terms of the raid itself currently 8/9 bosses are done, all the loot has been made all that really needs to be done is finish the final boss and add the loot tables, as I balance the raid encounters as I make them.
changedThe anniversary event will start on the day of the anniversary (April 26th) and will last for a real world 2 weeks. Once the two weeks are over it will become an event based on the in game calendar during the same period of time.
changedThe even itself is going to be more of a mini game instead of something combat focused like the Halloween event, it'll be closer to the Christmas one. The rewards will be generic currencies as well as a unique Proof of Victory
changedThat's all for this month, its quite short compared to others but there isn't really much to talk about, hopefully April's update will have a release confirmation of 1.3 and the first sneak peak at 1.4, see you all next month!

Intro

Hi everyone! Welcome to the March Emperium Update, this is coming out a little bit later due a certain game being released recently that has been eating all my time. Despite playing other games I have been working on Emperium. This months update will focus on running through the progress of the patch as a whole, there are some details about the anniversary as well.

Progress

I'm going to break down each of the 3 segments of the patch into percentages just to show the progress of each.

Raid: 90% Main Story: 20% Hunting System: 15%

While this might not seem as far along as I'm saying it is, but the Raid is such a significant part of patch development in Emperium that it took two months to create a full 9 boss raid. The remaining features of the patch require significantly less development time,

In terms of the raid itself currently 8/9 bosses are done, all the loot has been made all that really needs to be done is finish the final boss and add the loot tables, as I balance the raid encounters as I make them.

The main story will take the second longest amount of time to make but it shouldn't be anywhere near as long as the raid as I usually go into the patch with a rough outline of where the story is going.

The hunting system still requires a decent amount of work as all that's currently is the bare bones proof of concept.

Anniversary Event

The anniversary event will start on the day of the anniversary (April 26th) and will last for a real world 2 weeks. Once the two weeks are over it will become an event based on the in game calendar during the same period of time.

The even itself is going to be more of a mini game instead of something combat focused like the Halloween event, it'll be closer to the Christmas one. The rewards will be generic currencies as well as a unique Proof of Victory

That's all for this month, its quite short compared to others but there isn't really much to talk about, hopefully April's update will have a release confirmation of 1.3 and the first sneak peak at 1.4, see you all next month!

Source

Steam News / 6 March 2022

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