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Steam News30 May 20179y ago

Empathy: Path of Whispers Save System Update

Hi everyone! We've been following all the feedback, and it been great seeing that many enjoy the game.

Full notes

Full Empathy: Path of Whispers update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes2 additions2 changes1 removal
  • Gameplay
  • UI and audio
  • Fixes
  • Compatibility
addedHi everyone! We've been following all the feedback, and it been great seeing that many enjoy the game. However, one of the things that became apparent is that our old automatic save system didn't hold up to the player's curiosity in the Empathy's open world. We want to thank you for your patience with this, and today we're introducing an update that brings manual saves and save slots, allowing players to backtrack and load from any point of the game. The automatic saving is still there too, to keep player's progress up to date, but now writes to a new slot up to 15 at any time, overwriting the oldest ones. The only current limit to manual save slots is disk space. Please note that game always saves on selecting the exit option. If you are continuing game from older save, "load/save game" will at first be unavailable until several auto or manual saves are created after continuing from old save. We continue listening to your feedback, and you are welcome to contact us either here on the forums, or on contact@empathygame.org with any questions or issues! Changelog:
addedNew save slot system, supporting manual saving and loading, as well as multiple save slots.
fixedFixed multiple narrations and sounds that were incorrectly playing upon load game.
changedWooden hatch down to the tunnel should properly display as open when ladder is possible to interact with.
removedLower quality settings no longer affect screen resolution setting, resulting in better graphics on low settings.
fixedFixed "The fall" achievement tracking.

Empathy: Path of Whispers changes

addedHi everyone! We've been following all the feedback, and it been great seeing that many enjoy the game. However, one of the things that became apparent is that our old automatic save system didn't hold up to the player's curiosity in the Empathy's open world. We want to thank you for your patience with this, and today we're introducing an update that brings manual saves and save slots, allowing players to backtrack and load from any point of the game. The automatic saving is still there too, to keep player's progress up to date, but now writes to a new slot up to 15 at any time, overwriting the oldest ones. The only current limit to manual save slots is disk space. Please note that game always saves on selecting the exit option. If you are continuing game from older save, "load/save game" will at first be unavailable until several auto or manual saves are created after continuing from old save. We continue listening to your feedback, and you are welcome to contact us either here on the forums, or on contact@empathygame.org with any questions or issues! Changelog:
addedNew save slot system, supporting manual saving and loading, as well as multiple save slots.
fixedFixed multiple narrations and sounds that were incorrectly playing upon load game.
changedWooden hatch down to the tunnel should properly display as open when ladder is possible to interact with.
removedLower quality settings no longer affect screen resolution setting, resulting in better graphics on low settings.

Hi everyone! We've been following all the feedback, and it been great seeing that many enjoy the game. However, one of the things that became apparent is that our old automatic save system didn't hold up to the player's curiosity in the Empathy's open world. We want to thank you for your patience with this, and today we're introducing an update that brings manual saves and save slots, allowing players to backtrack and load from any point of the game. The automatic saving is still there too, to keep player's progress up to date, but now writes to a new slot up to 15 at any time, overwriting the oldest ones. The only current limit to manual save slots is disk space. Please note that game always saves on selecting the exit option. If you are continuing game from older save, "load/save game" will at first be unavailable until several auto or manual saves are created after continuing from old save. We continue listening to your feedback, and you are welcome to contact us either here on the forums, or on contact@empathygame.org with any questions or issues! Changelog:

  • New save slot system, supporting manual saving and loading, as well as multiple save slots.

  • Fixed multiple narrations and sounds that were incorrectly playing upon load game.

  • Wooden hatch down to the tunnel should properly display as open when ladder is possible to interact with.

  • Lower quality settings no longer affect screen resolution setting, resulting in better graphics on low settings.

  • Fixed "The fall" achievement tracking.

  • Partial controller support, menu still requires mouse, but game is playable with controller only.

  • Fixed Journal's database, so it correctly counts character entries, which earlier resulted in few incorrect character total dialogue count.

  • Got rid of a weird symbol in English subtitles.

Source

Steam News / 30 May 2017

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