In this update8
Full notes
Full Emorrior update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Store
- Gameplay
- Balance
- UI and audio
Emorrior changes
https://store.steampowered.com/app/1936870
Hello everyone,
We're very excited to announce that we will be taking part in the upcoming Steam NEXT Fest, starting on June 13th The next demo and have a lot of new features (and a lot of bug-fixing, of course), and we can't wait for you to try it.
What new? We have 2 new types of modules:
Creator Module
Infantry Module
Creator Module
This is a type of module that focuses on generating minions. Each minion will have different behavior and features. The new modules are:
Toru-Toru Module
Bomber Module
Artillery Module
Infantry Module
This is a type of module that specializes in dealing with nearby enemies. Has a large amount of damage. The new modules are:
Legion Module
Boomerang Module
Axeman Module
Level up
You are now able to upgrade the module. When each module is updated, it will become stronger in a different way. You can only upgrade a module by dragging a level 1 module onto the module in use.
Less action, more features
Remove the Q and E buttons. Most modules will now have their own activation conditions.
New Enemy
Add 2 types of elite enemies with different skillset.
Balance
The HP of all modules has been greatly increased compared to before. All of the rooms have been redesigned to better fit the new design.
GUI Updated
We have redrawn and edited the game to make it more beautiful, hope you will like it. Added enough to display information of all modules.
Game feel and sound
We've made a lot of changes to the game's feel to make it more enjoyable for players. There are also minor sound tweaks that improve your overall experience.
Source
Changelog.gg summarizes and formats this update. How we read updates.
