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Steam News4 June 20224y ago

V2.7

Maintenance: Refactoring some part of FirstPersonHUD for better workflow on toggling UI when possessing other actors, like drone, computer, hook, etc.

Full notes

Full Emitters - Drone Invasions update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes3 additions2 changes1 removal
  • UI and audio
  • Gameplay
  • Compatibility
addedRefactoring some part of FirstPersonHUD for better workflow on toggling UI when possessing other actors, like drone, computer, hook, etc. - Refactoring Possession system (possess hook, drone support, doors, turrets, etc.) - Refactoring All Weapon systems - Load specific gameplay settings for social media post gameplay recording - Load last wave and godMode for better action gameplay footages for social media posts - Load random weapon social media post gameplay recording - Created handy UI to debug actors - Created handy function to cam focus any objects - Clean some Internal errors - Created a Spawn Point Location system (a system to spawn Airstrike and Helicopter at point transforms) - Created Projectile System for better workflow - Created handy HUD toggle for Actors - Added drones projectile settings
fixedFix:
removedA internal macro for debugging - Hook re-catch objects - Cinematic / Messages sound overlap - Prevent Repeating Annoying Low Ammo message - Car remove reload action since its auto-reload - Car HUD refresh when passing trought carStations (repair and ammo) - Fix COMD and Androids navigation on Home - Stop Camera shakes when possessing other actors (turret or perks explanation, drone support, EMP or Door focus)
fixedBullet Deviation based on gun Lifespan (the more the gun is used, lesser the accuracy will be by time) - Reduce camera shake while flying - Lamps and Spotlights destructible - Batteries particle location (beam) - Bullet trail - Intro Scenario - Added Shoot prediction to AI_Boss (enemy androids) - Update UI toggle for Actors possession - UI button hover sound FX - Cinematics - Sway weapon effect - Car Guns auto reload magazine (new ammo system functionality) - Smoother aiming weapons - Fixed Projectile System Prediction (not perfect when attached to enemy gun)
addedCOMD Perk - Emitters - The Unknown song - Helicopter Perk - Added drone leaning movements
changedUI:

Emitters - Drone Invasions changes

addedRefactoring some part of FirstPersonHUD for better workflow on toggling UI when possessing other actors, like drone, computer, hook, etc. - Refactoring Possession system (possess hook, drone support, doors, turrets, etc.) - Refactoring All Weapon systems - Load specific gameplay settings for social media post gameplay recording - Load last wave and godMode for better action gameplay footages for social media posts - Load random weapon social media post gameplay recording - Created handy UI to debug actors - Created handy function to cam focus any objects - Clean some Internal errors - Created a Spawn Point Location system (a system to spawn Airstrike and Helicopter at point transforms) - Created Projectile System for better workflow - Created handy HUD toggle for Actors - Added drones projectile settings
fixedFix:
removedA internal macro for debugging - Hook re-catch objects - Cinematic / Messages sound overlap - Prevent Repeating Annoying Low Ammo message - Car remove reload action since its auto-reload - Car HUD refresh when passing trought carStations (repair and ammo) - Fix COMD and Androids navigation on Home - Stop Camera shakes when possessing other actors (turret or perks explanation, drone support, EMP or Door focus)
fixedBullet Deviation based on gun Lifespan (the more the gun is used, lesser the accuracy will be by time) - Reduce camera shake while flying - Lamps and Spotlights destructible - Batteries particle location (beam) - Bullet trail - Intro Scenario - Added Shoot prediction to AI_Boss (enemy androids) - Update UI toggle for Actors possession - UI button hover sound FX - Cinematics - Sway weapon effect - Car Guns auto reload magazine (new ammo system functionality) - Smoother aiming weapons - Fixed Projectile System Prediction (not perfect when attached to enemy gun)
addedCOMD Perk - Emitters - The Unknown song - Helicopter Perk - Added drone leaning movements

Maintenance:

  • Refactoring some part of FirstPersonHUD for better workflow on toggling UI when possessing other actors, like drone, computer, hook, etc. - Refactoring Possession system (possess hook, drone support, doors, turrets, etc.) - Refactoring All Weapon systems - Load specific gameplay settings for social media post gameplay recording - Load last wave and godMode for better action gameplay footages for social media posts - Load random weapon social media post gameplay recording - Created handy UI to debug actors - Created handy function to cam focus any objects - Clean some Internal errors - Created a Spawn Point Location system (a system to spawn Airstrike and Helicopter at point transforms) - Created Projectile System for better workflow - Created handy HUD toggle for Actors - Added drones projectile settings

Fix:

  • A internal macro for debugging - Hook re-catch objects - Cinematic / Messages sound overlap - Prevent Repeating Annoying Low Ammo message - Car remove reload action since its auto-reload - Car HUD refresh when passing trought carStations (repair and ammo) - Fix COMD and Androids navigation on Home - Stop Camera shakes when possessing other actors (turret or perks explanation, drone support, EMP or Door focus)

Enhancements:

  • Bullet Deviation based on gun Lifespan (the more the gun is used, lesser the accuracy will be by time) - Reduce camera shake while flying - Lamps and Spotlights destructible - Batteries particle location (beam) - Bullet trail - Intro Scenario - Added Shoot prediction to AI_Boss (enemy androids) - Update UI toggle for Actors possession - UI button hover sound FX - Cinematics - Sway weapon effect - Car Guns auto reload magazine (new ammo system functionality) - Smoother aiming weapons - Fixed Projectile System Prediction (not perfect when attached to enemy gun)

Addition:

  • COMD Perk - Emitters - The Unknown song - Helicopter Perk - Added drone leaning movements

UI:

  • Crafter popups updated (prevent click on other buttons) - Wheel Selection COMD Icon - Jetpack - Added Mod on player HUD

NOTE: Linux temporary unavailable

If you have any problems or just want to share your experience, please give me your feedback in the following media:

https://emittersgame.com/ https://twitter.com/Emitters8 https://www.instagram.com/emittersgame/ https://www.facebook.com/emitters/ https://soundcloud.com/mickael-morgado/sets/emitters-ost https://www.youtube.com/channel/UCK0Ax0jYjQ5rGpiZHbl-yHw https://mickaelmorgado.itch.io/emitters

Source

Steam News / 4 June 2022

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