Full notes
Full Eminus update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello everyone.
What changed
- Gameplay
- Fixes
- Balance
I added leaning to the game and changed a few keybindings (see full list in the in-game menu > controls).
Reworked weapon holding and movement animations.
Fixed: not being able to finish the third objective if you have loaded the game from a checkpoint.
Increased AI fire rate by 0.1 - 0.3 seconds.
There will be one more small update for the Demo before I start working on the full product, in which I will add prone system and rework the landscape so it looks more realistic. If you like this game and believe in it consider supporting it on Indiegogo (find link on the main menu of the game). Feel free to report any bugs in the discussions tab.
Cheers!
Source
Changelog.gg summarizes and formats this update. How we read updates.
