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Steam News7 August 202511mo ago

Polished Demo (&More)

Greetings from the void... We hope you're doing well. Our plan for the full release is on-track, set for sometime between December 2025 and February 2026!

Full notes

Full Emblems: Sunless Vow update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Greetings from the void...

What changed

0 fixes9 additions2 changes0 removals
  • Events
  • Gameplay
  • Balance
  • UI and audio
addedWe hope you're doing well. Our plan for the full release is on-track, set for sometime between December 2025 and February 2026! 🔮✨ Among many other things, we're working hard on finalizing the rest of the script, drawing art for new road events, and creating animations for secret bosses.
addedSkill Trees (The Relic of Mercy) are now available to view in both Story Mode and Chaos Mode! Get a glimpse of what awaits you in the full game.
addedNew Mechanic: Precision. Defeat enemies with exact damage to gain bonus EXP! (The existing Precision Favor now increases this effect.)
changedDamage Breakdown: hover over any damage number to see a breakdown of the factors that contribute to it.
addedTrial Rooms: Added a chance for a battle in Chaos to be marked as a “Trial”. The enemies will be fewer in number but notably higher-leveled, and you will gain a reward of Devotion (Altar/shop currency) for completing the battle.
addedShatter Bar for Bosses: adds the ability to Shatter bosses mid-battle, allowing Shatter builds to be more viable overall.

Emblems: Sunless Vow changes

addedWe hope you're doing well. Our plan for the full release is on-track, set for sometime between December 2025 and February 2026! 🔮✨ Among many other things, we're working hard on finalizing the rest of the script, drawing art for new road events, and creating animations for secret bosses.
addedSkill Trees (The Relic of Mercy) are now available to view in both Story Mode and Chaos Mode! Get a glimpse of what awaits you in the full game.
addedNew Mechanic: Precision. Defeat enemies with exact damage to gain bonus EXP! (The existing Precision Favor now increases this effect.)
changedDamage Breakdown: hover over any damage number to see a breakdown of the factors that contribute to it.
addedTrial Rooms: Added a chance for a battle in Chaos to be marked as a “Trial”. The enemies will be fewer in number but notably higher-leveled, and you will gain a reward of Devotion (Altar/shop currency) for completing the battle.

We hope you're doing well. Our plan for the full release is on-track, set for sometime between December 2025 and February 2026! 🔮✨ Among many other things, we're working hard on finalizing the rest of the script, drawing art for new road events, and creating animations for secret bosses.

In the mean time, please enjoy these hot-and-ready updates to the demo, fresh out of the abyss-oven! 🍕

Patch notes for August Demo update:

  • Skill Trees (The Relic of Mercy) are now available to view in both Story Mode and Chaos Mode! Get a glimpse of what awaits you in the full game.

  • New Mechanic: Precision. Defeat enemies with exact damage to gain bonus EXP! (The existing Precision Favor now increases this effect.)

  • Damage Breakdown: hover over any damage number to see a breakdown of the factors that contribute to it.

  • Trial RoomsAdded a chance for a battle in Chaos to be marked as a “Trial”. The enemies will be fewer in number but notably higher-leveled, and you will gain a reward of Devotion (Altar/shop currency) for completing the battle.
  • Gain additional Relic EXP by playing on Hard and/or enabling Tribulations.

  • Shatter Bar for Bosses: adds the ability to Shatter bosses mid-battle, allowing Shatter builds to be more viable overall.

  • Added partial Keyboard Input to battles. Full Input coming soon!

  • Added letterboxing, allowing the game to run at any resolution while maintaining the intended quality of the art.

  • Condensed the script of Ch1 + added more battles!

  • Integrated more legible fonts + cleaned up UI throughout the game.

By the way...if you're a streamer, or if you know one who may enjoy our game—please feel free to let us know! We now feature a list of all streamers who have played Emblems right there in the game itself, when you finish either mode. We'll update it every week from now on, so...don't be shy! This is one of the best ways for us to spread the word of our game, so we truly appreciate each and every streamer, no matter how small. Tell your friends! Make them wishlist...! (Okay, don't do that, but you can ask them nicely.) You can also consider leaving a review on our new separate demo page! (Thank you...!) That's all from us. See you soon, Tonic & Ikiru

Source

Steam News / 7 August 2025

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