Full notes
Full Ember's Verge update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Greetings, bushcrafters!
What changed
- Gameplay
- Maps
- Fixes
I’ve received a lot of great suggestions and feedback over the past few weeks. While I want to stay true to the core vision of the game, I've implemented several community-requested improvements that make sense for the experience. Thank you for being active and helping me refine the game!
Got feedback? Join the Discord and share your thoughts! https://discord.com/invite/t9mevX9jDf
Map:
Custom game settings offer the option to turn on the player’s position on the map.
Map now contains location info for moss and other resources previously missing. (If something obvious is missing, let me know!)
Minor bug fixes
Balancing:
Tinder Wood shavings now require 1 leaf branch to craft. Another option is also to harvest a branch by hand in your inventory (30 % success rate).
- Clay, mud and dirtDurability for these items has been increased significantly. Exposure to bad weather causes these items to lose durability, but placing them inside a house (roofed) or putting them to any inventory avoids durability loss. Items acquired before the patch 1.0.15 might show extremely low durability.
- Door wall durabilityDurability of mud and wood tier door walls have been increased.
- Custom game settingsAdded more adjustment steps for player metabolism and food spoilage rates.
Other Updates & Fixes:
Dismantle key bind info is displayed on construction.
The wall rack bug fixed, where players couldn’t put anything on the wall racks if there were too many wall racks close to each other.
Survival pointers reappearing after completing all tasks should be now fixed. The survival pointers can be manually disabled from the game options, if they are still visible.
Static bushes (with collision) removed for now, as there was a chance of player going through the terrain when harvesting those.
Other minor bug fixes.
Next, I've started sketching and prototyping a Smoker. This will allow you to preserve meat and fish for a longer time. Stay tuned for more updates!
Thank you for your support, and happy surviving!
Feralless games
Source
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