Full notes
Full Ember's Verge update
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Repeated intro
Greetings, bushcrafters!
What changed
- Gameplay
- Fixes
Ember's Verge changes
Here’s a new update for the demo. A lot of things are tweaked, improved and a few additions. The demo version has also been updated, old demo save files can no longer be used.
The ready building template now helps players better visualize where to place a house and how it fits into the world. I believe this system makes it easier to plan a house and understand the space requirements.
Simple rectangular shapes are quite easy to build, but larger houses, like a 2×2 wall square, require support poles. Side wings require an inner support wall. Remember: bigger houses require more maintenance!
The full game’s release is approaching. I’ll share more details closer to the launch.
Got feedback? Join the Discord and share your thoughts! https://discord.com/invite/t9mevX9jDf
New Features:
Ready building templates - Creates leveling points and defines building borders - Once the area is leveled, place the ready building template and add building materials
Permadeath option added - Hardcore players can now choose permadeath - Upon death, the save file will be permanently deleted
Updates & Fixes:
Clay deposits repositioned and now scattered around inland waters
Skill stats and experience levels adjusted
Fur lining enhancement added to bed
New dry grass foliage added
Plentiful spawn rate added (can be enabled through custom game settings)
Wall and roof placement helpers updated for clearer placement
Waste % info added to carcass harvesting
Items on the ground can now be moved while carrying a shoulder item
Thunder weather fixed (previously implemented but never triggered)
Wolf melee combat adjusted
Piling of wood trunks and quartered logs added
Soups now behave like food, cannot consume if not hungry
Small improvements and a lot of various bug fixes.
Thank you for your support, and happy surviving!
Feralless games
Source
Changelog.gg summarizes and formats this update. How we read updates.
