In this update5
Full notes
Full Ember Folks update
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Repeated intro
Hey, the first demo update is here!
What changed
- Gameplay
- UI and audio
- Fixes
Ember Folks changes
Gameplay improvements:
More upgrade levels for Runic Shards, Sawmill Trees, and all three house types. Build and upgrde even more!
Resources spawned by clicks are now visible at every zoom level
Visual improvements:
Improved visuals for tripled knowledge extraction on Librarians. Many of you noticed that after creating Symbols of Work, it was hard to tell the difference in knowledge production
Improved particle effects for everything that happens around the Star
Updated night sky visuals with a smooth dark gradient at the top
Updated visuals for the stone shards launched by Miners to heat the Star
Better positioning of the sphere that spawns construction bricks
UI/UX improvements
The Settings menu can now also be opened by pressing Esc
Updated icons for many upgrades, making them easier to distinguish
Improved resource requirement indicators in the upgrade window. It's now much easier to see whether you have enough resources
Window settings
Added a Toggle Fullscreen option to the Settings menu
The game now launches in windowed mode by default
Bug fixes:
Fixed several text issues in the English localization
Fixed several number formatting issues when displaying resource amounts
Source
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