Full notes
Full Elysium Trials update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- UI and audio
Difficulty Changes: -Reduced damage received by the player to improve overall balance. -Removed some enemy spawns on Trainee (Easy) and Warrior (Normal) difficulty. -Anaki attack cooldown has been increased, resulting in fewer shots fired and making the enemy more balanced.
UI Improvements: -Added volume settings, allowing players to adjust Music, SFX, and Voice volumes to their preference. -Reworked the leaderboard UI, providing a cleaner and easier-to-read interface for tracking player scores. -Added difficulty indicators to levels, making it clear for players which levels are more challenging and which are beginner-friendly.
Bug Fixes: -Resolved minor bugs related to the leaderboard and UI, ensuring a smoother and more enjoyable player experience. Thank you for your continued support and feedback. We hope these changes enhance your gaming experience. Enjoy playing Elysium Trials!
Source
Changelog.gg summarizes and formats this update. How we read updates.
