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Steam News3 May 20179y ago

Re-release announcement - big updates coming May 8th

Hello! I'm excited to introduce myself! I'm with PlayEveryWare, and we've been working with Ansimuz Games to develop a C++ version of Elliot Quest.

Full notes

Full Elliot Quest update

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Repeated intro

Hello! I'm excited to introduce myself! I'm with PlayEveryWare, and we've been working with Ansimuz Games to develop a C++ version of Elliot Quest. We've rebuilt the game from scratch so that we can bring it to consoles (which we just announced) as well as further support the game on Steam! Some of the new features that will come with this update on Steam:

  • Multiple save slots
  • Steam achievements
  • Steam Cloud Saves
  • Full controller support + multiple control modes

Localization: English, French, Italian, German, Spanish, and Japanese - New hidden collectibles We plan to release this update on Steam on May 8th. There may be some updates on the product page in the meantime, showing the new features - but they won't actually be available until the update is released on Monday. With all of this, we feel like it's fair to update the price of the game to $14.99. However, we won't be starting that until May 15th. Until then, we will be discounting the game by 25% of it's current price (so $7.49 USD) once the update is released. There are two other important notes for this update to know about: - This C++ rewrite of the game does not currently support Mac or Linux. The current plan is to update the engine to support Mac near the end of summer, and Linux sometime after that. - Existing save data is not yet supported. We are currently working on a conversion tool that will extract and convert the original save data. Thank you everyone!

What changed

0 fixes1 addition0 changes0 removals
  • Compatibility
addedHello! I'm excited to introduce myself! I'm with PlayEveryWare, and we've been working with Ansimuz Games to develop a C++ version of Elliot Quest. We've rebuilt the game from scratch so that we can bring it to consoles (which we just announced) as well as further support the game on Steam! Some of the new features that will come with this update on Steam: - Multiple save slots - Steam achievements - Steam Cloud Saves - Full controller support + multiple control modes - Localization: English, French, Italian, German, Spanish, and Japanese - New hidden collectibles We plan to release this update on Steam on May 8th. There may be some updates on the product page in the meantime, showing the new features - but they won't actually be available until the update is released on Monday. With all of this, we feel like it's fair to update the price of the game to $14.99. However, we won't be starting that until May 15th. Until then, we will be discounting the game by 25% of it's current price (so $7.49 USD) once the update is released. There are two other important notes for this update to know about: - This C++ rewrite of the game does not currently support Mac or Linux. The current plan is to update the engine to support Mac near the end of summer, and Linux sometime after that. - Existing save data is not yet supported. We are currently working on a conversion tool that will extract and convert the original save data. Thank you everyone!

Elliot Quest changes

addedHello! I'm excited to introduce myself! I'm with PlayEveryWare, and we've been working with Ansimuz Games to develop a C++ version of Elliot Quest. We've rebuilt the game from scratch so that we can bring it to consoles (which we just announced) as well as further support the game on Steam! Some of the new features that will come with this update on Steam: - Multiple save slots - Steam achievements - Steam Cloud Saves - Full controller support + multiple control modes - Localization: English, French, Italian, German, Spanish, and Japanese - New hidden collectibles We plan to release this update on Steam on May 8th. There may be some updates on the product page in the meantime, showing the new features - but they won't actually be available until the update is released on Monday. With all of this, we feel like it's fair to update the price of the game to $14.99. However, we won't be starting that until May 15th. Until then, we will be discounting the game by 25% of it's current price (so $7.49 USD) once the update is released. There are two other important notes for this update to know about: - This C++ rewrite of the game does not currently support Mac or Linux. The current plan is to update the engine to support Mac near the end of summer, and Linux sometime after that. - Existing save data is not yet supported. We are currently working on a conversion tool that will extract and convert the original save data. Thank you everyone!

Source

Steam News / 3 May 2017

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