Full notes
Full Elewar: Fused Survivors update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Events
- UI and audio
Elewar: Fused Survivors changes
Hi everyone! Thank you all so much for playing the game! The response I’ve received from you has been phenomenal, and I’m excited to surprise you once again with this large new content release!
Elewar and all of its content will remain free forever, but if you’d like to support me further, I’ve set up a Patreon account.
This way, you can help support what I’m doing financially. You can find the link to the Patreon page in Elewar's Discord channel.
Now lets continue with the changes:
So far there were 10 epic spell fusions in the game and players liked them so much that I've decided to increase that number to .... 20! Now every single offensive spell has an epic fusion version with escalating visual and mechanical upgrades! The first 15 fusions will be available as soon as you unlock them, but the hints on what conditions have to be met, will unlock for you after every successful fusion The last 5 fusions are a little bit more special, to not spoil too much - you will have to unlock the Darkness realm first, before having a chance to get those
Added 2 new unlockable prophecies (Chasing Nightmare, Hindering Impact)
Added 5 new base prophecies (Chasing Hurricane, Attack from above, Bombardment from above, Blocking Impact, Investment Benefits)
Tsunami prophecy reward now instead makes magnets additionally pull in utility-lvl-ups
Firestorm prophecy is not limited to 2
Added 3 new upgrades (+5% movement speed x3), to compensate the removal of tsunami prophecy's movement speed reward
You can see what perks can only be taken a limited number of times (Max x)
Buffed Relic of Patience, lightning damage per run started from 3 -> 15
Updated the tooltip for procs to mention the procs are always of rare rarity
You may look up on your utility spells in the pause menu
Corruption tab now additionally feautures the current corruption lvl and can be focussed to see the explanation of what it does
Relic selection will not overlap with the lvl-up menus anymore
Minimap on the setting small was desynced, showing objects on wrong places until resizing once
More Controller Fixes:
Controller focus gets lost when the button that has focus is hidden/transformed. Fixed for Character Class menu, Corruption Benefits Menu, Crafting Menu for equipment
Improved Inventory menu handling for controllers, the focus does not get lost in the submenu of an item. Also you can now focus your equipped items.
You can also look through your equipped items in the pausemenu of a run
All text fields like "player name", "seed number" or "twitch channel name" now require a click to enable the virtual keyboard
Highscores focus is now more intuitive
Source
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