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Steam News19 December 20256mo ago

Demo Update #1

This demo update addresses issues with the demo's day one release. Thank you all for playing the demo, it's been a real treat seeing you all react to the demo!

Full notes

Full Elevator update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

6 fixes5 additions3 changes0 removals
  • Gameplay
  • UI and audio
  • Fixes
addedDead players now have a ghostly effect on their voices
addedPlayers can now be killed by the elevator doors while they are closing
addedCrabs now have names
changedEnhanced visuals of the buttons in the Button Dimension
addedKey binding: You can now bind the mouse wheel
addedKey binding: Keys that are unbound now have a red notice

This demo update addresses issues with the demo's day one release.

Thank you all for playing the demo, it's been a real treat seeing you all react to the demo!

We're so happy to see all of the support for this project : D Thank you for the reviews, the feedback on our Demo feedback form, and sharing your thoughts on our Discord and Steam.

Changes

  • Dead players now have a ghostly effect on their voices

  • Players can now be killed by the elevator doors while they are closing

  • Crabs now have names

  • Enhanced visuals on the Different Perspective floor

  • Enhanced visuals of the buttons in the Button Dimension

  • Key binding: You can now bind the mouse wheel

  • Key binding: Keys that are unbound now have a red notice

  • Foggy StreetAdjusted pacing of the level a bit, now the UFO beams don't instantly start chasing you until you walk a bit into the level, and there's now an alarm to give a bit of warning that something dangerous is on its way
  • Foggy StreetAdjusted the farther away UFO beams activation range so they don't all come at you until you get closer to them
  • Foggy Street: Made the power wires more noticeable

Bug Fixes

  • Fixed being able to tap the glass in the penthouse before you've unlocked it

  • Flashlights now properly strip out of your inventory when you die, fixing a bug where you could not equip a flashlight after dying

  • Fixed HUD key prompts not updating after binding a new key

  • Foggy StreetFixed not being able to jump through the broken glass window in the cafe
  • Foggy StreetFixed two cars near the cafe being too close to each other and making it impossible to walk through them, despite it looking like you could fit through them
  • Foggy StreetFixed car collisions, so you can jump on them
  • Foggy StreetFixed some other collision issues

Kickstarter is over 70% funded!!

Thank you all for supporting us on Kickstarter, as of now we've already reached over 70% funded! It's so overwhelming!

PRE-ORDER AND SUPPORT US ON KICKSTARTER

<3 PixelTail Games

Source

Steam News / 19 December 2025

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