What changed
3 fixes0 additions2 changes0 removals
fixed- Fixed issue where Flames, Lanterns, and the Weird Pot would continue to generate particles while on the map screen, causing lag. They should no longer do this.
fixedFixed issue with "Treasure!" encounter when bringing outside objects into the encounter. The boss will now trample outside objects, causing them to respawn at their starting location.
fixedFixed issue where Bubble Spawners in final area would continue to spawn bubbles excessively while on the map screen. They should (hopefully) no longer do this.
changedChanged default reaction to checking the map; the game will now take you to the room map first, and then give players the option to switch to the 3D map.
changedMade players unable to continually spawn vines within Flames, which would previously cause mass particle creation and lag.
Elephantasy changes
fixed- Fixed issue where Flames, Lanterns, and the Weird Pot would continue to generate particles while on the map screen, causing lag. They should no longer do this.
fixedFixed issue with "Treasure!" encounter when bringing outside objects into the encounter. The boss will now trample outside objects, causing them to respawn at their starting location.
fixedFixed issue where Bubble Spawners in final area would continue to spawn bubbles excessively while on the map screen. They should (hopefully) no longer do this.
changedChanged default reaction to checking the map; the game will now take you to the room map first, and then give players the option to switch to the 3D map.
changedMade players unable to continually spawn vines within Flames, which would previously cause mass particle creation and lag.
Hey all! Just pushing out a little update to the game, since I spent some of last night & this morning trying to squash bugs. Hopefully it's worked!
Elephantasy v1.3:
- Fixed issue where Flames, Lanterns, and the Weird Pot would continue to generate particles while on the map screen, causing lag. They should no longer do this.
Fixed issue with "Treasure!" encounter when bringing outside objects into the encounter. The boss will now trample outside objects, causing them to respawn at their starting location.
Fixed issue where Bubble Spawners in final area would continue to spawn bubbles excessively while on the map screen. They should (hopefully) no longer do this.
Changed default reaction to checking the map; the game will now take you to the room map first, and then give players the option to switch to the 3D map.
Made players unable to continually spawn vines within Flames, which would previously cause mass particle creation and lag.