Update log
Full Elements Divided update
The complete published notes, normalized for clean reading and source attribution.
Repeated intro
Hello! Another update out now that adds 2 new maps, Fortune Spin and Coliseum, makes balance changes, and fixes a few bugs.
Extracted changes
- Maps
- Gameplay
- Fixes
- Balance
Elements Divided Update 38
Version 703
Changelog
- Added Two new Maps
- Fortune Spin
- Coliseum
- Adjusted rejoining Matches
- If you rejoin after leaving a Rounds or Time match, you are no longer forced to Spectator
- Fixed a bug where the Supporter Pack Preview Shaders were showing Shaders not included in the Pack
- Fixed a bug where Scythes were Grabbable
- Fixed a bug where you could Summon too many Air Sword Slashes
- Fixed a bug where you could Summon infinite Meteor Ultimates
- Fixed a bug where you could be repeatedly Grabbed by Metal Whips
- Balance Changes
- General
- No ultimate charge on Perfect Block
- Earth:
- Add a 1s cooldown to summoning large Earth abilities after summoning a large Earth Wall
- Reduce the control that an Earth trap has over players in it
- The Mountain slows down your Boulders a bit
- Make Lava Geyser linger for a while
- Increase Range of Lava Rush
- Water:
- Remove the attack delay on Water Bubbles
- Decrease wave damage, increase Wave Durability
- Increase Ice Wall Damage, but not its Durability
- Make Ice Wall always break on hitting player
- Make Blood Control ignore Blocking Players
- Increase Poison Spore Explosion Damage, Decrease Arm Time
- Increase Plant Turret range, decrease Durability
- Increase Vine Growth Speed
- Plant Turrets don't give Ult Charge on Block
- Fire:
- Increase Fire Leap Acceleration, reduce Damage
- Increase Uncharged Fire Arrow Speed and Block Pierce
- Increase Fire Orb Speed and Knockback
- Make the Charged Fire Bolt a full 4-Might move everywhere
- Make Firestorm last longer and ignore Block
- Increased Momentum from Lightning Dash, increased Walk Speed while using Lightning Swords
- Increase Damage of Charged Explosive Arrow AOE
- Split the Explosive Beam into an inner and outer Hitbox
- Nerf Fire Pillar radius, add color volume to underground fx
- Air:
- Increase Air Sword slash cooldown, fix reset bug
- Increase Air Drill durability
- Increase Max Speed of Air Drill and Air Ball
- Nerf Air Bomb and Air Laser, but decrease Charge Time
- Give Storm Tornado the same 1h Speed as 2h
- Update Spirit Sword Slash Cooldown to match Air Sword
- Make Spirit Scythe Teleport you to Players
- Decrease Spirit Form Range
- Hopefully fix Air Shield Spirit Form interaction
Join our Discord to find out what's next! https://discord.gg/tYvBTbvJqc
Source
