Elements Divided
Steam News 12 January 20264mo ago

Elements Divided Update 38

Hello! Another update out now that adds 2 new maps, Fortune Spin and Coliseum, makes balance changes, and fixes a few bugs. Elements Divided Update 38 Version 703 Changelog - Added Two new Maps - Fortune Spin - Coliseum…

Update log

Full Elements Divided update

The complete published notes, normalized for clean reading and source attribution.

Repeated intro

Hello! Another update out now that adds 2 new maps, Fortune Spin and Coliseum, makes balance changes, and fixes a few bugs.

Extracted changes

5 fixes4 additions13 changes1 removal
  • Maps
  • Gameplay
  • Fixes
  • Balance
addedHello! Another update out now that adds 2 new maps, Fortune Spin and Coliseum, makes balance changes, and fixes a few bugs.
addedAdded Two new Maps
changedAdjusted rejoining Matches
removedIf you rejoin after leaving a Rounds or Time match, you are no longer forced to Spectator
fixedFixed a bug where the Supporter Pack Preview Shaders were showing Shaders not included in the Pack
fixedFixed a bug where Scythes were Grabbable

Elements Divided Update 38

Version 703

Changelog

- Added Two new Maps

- Fortune Spin

- Coliseum

- Adjusted rejoining Matches

- If you rejoin after leaving a Rounds or Time match, you are no longer forced to Spectator

- Fixed a bug where the Supporter Pack Preview Shaders were showing Shaders not included in the Pack

- Fixed a bug where Scythes were Grabbable

- Fixed a bug where you could Summon too many Air Sword Slashes

- Fixed a bug where you could Summon infinite Meteor Ultimates

- Fixed a bug where you could be repeatedly Grabbed by Metal Whips

- Balance Changes

- General

- No ultimate charge on Perfect Block

- Earth:

- Add a 1s cooldown to summoning large Earth abilities after summoning a large Earth Wall

- Reduce the control that an Earth trap has over players in it

- The Mountain slows down your Boulders a bit

- Make Lava Geyser linger for a while

- Increase Range of Lava Rush

- Water:

- Remove the attack delay on Water Bubbles

- Decrease wave damage, increase Wave Durability

- Increase Ice Wall Damage, but not its Durability

- Make Ice Wall always break on hitting player

- Make Blood Control ignore Blocking Players

- Increase Poison Spore Explosion Damage, Decrease Arm Time

- Increase Plant Turret range, decrease Durability

- Increase Vine Growth Speed

- Plant Turrets don't give Ult Charge on Block

- Fire:

- Increase Fire Leap Acceleration, reduce Damage

- Increase Uncharged Fire Arrow Speed and Block Pierce

- Increase Fire Orb Speed and Knockback

- Make the Charged Fire Bolt a full 4-Might move everywhere

- Make Firestorm last longer and ignore Block

- Increased Momentum from Lightning Dash, increased Walk Speed while using Lightning Swords

- Increase Damage of Charged Explosive Arrow AOE

- Split the Explosive Beam into an inner and outer Hitbox

- Nerf Fire Pillar radius, add color volume to underground fx

- Air:

- Increase Air Sword slash cooldown, fix reset bug

- Increase Air Drill durability

- Increase Max Speed of Air Drill and Air Ball

- Nerf Air Bomb and Air Laser, but decrease Charge Time

- Give Storm Tornado the same 1h Speed as 2h

- Update Spirit Sword Slash Cooldown to match Air Sword

- Make Spirit Scythe Teleport you to Players

- Decrease Spirit Form Range

- Hopefully fix Air Shield Spirit Form interaction

Join our Discord to find out what's next! https://discord.gg/tYvBTbvJqc

Source

Steam News / 12 January 2026

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