Update log
Full Elements Divided update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Maps
- Performance
- Fixes
- Balance
- Gameplay
Elemental warriors, you can now bring your skills to TWO completely new maps: Tori Shrine and Portal Mayhem!
TORI SHRINE
PORTAL MAYHEM Elements Divided Update 34 – Shrine And Portal Update
Version 673
Changelog
- General
- Added new Maps
- Portal Mayhem
- Tori Shrine
- Added Generations to Infection shaders, so you can see how many generations it took for you to unlock the Infection shader going forward.
- Give PCVR Players an option to hide distant UI to save performance
- Spectator Players fade out when they get close to another Player
- Earth
- Fixed a bug where Tremorsense was not working with Lava Rush
- Fixed a bug where some objects were turning invisible while you're inside the Lava Wave
- Thrown Earth Hammers don't transfer ownership of objects they hit
- Increase Lava Floor damage over time
- Water
- Dashing gives immunity to Blood Control for longer
- Fixed a bug where Blood Grab wasn't giving kill credits
- Fire
- You can't cancel the Explosive Beam once you start the move
- Added an indicator where an Enemy is aiming the Explosion Beam
- Fixed a bug where Burning Embrace was not working with Explosion moves
- Fixed a bug where there was an incorrect Tutorial message for Fire Bolt
- Air
- Make it much harder to teleport into objects with the Spirit Scythe
- Spirit Scythe returns to Spirit Bolt when you tap Grip
- Increase Spirit Form max distance from body
- Fixed a bug with the Spirit Scythe collisions
Source
