Full notes
Full Elements Divided update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- UI and audio
- Fixes
- Balance
- Gameplay
Elements Divided changes
Elemental warriors, you can now bring your skills to TWO completely new maps: Tori Shrine and Portal Mayhem!
TORI SHRINE
PORTAL MAYHEM Steam post image Elements Divided Update 34 – Shrine And Portal Update
Version 673
Changelog
General
Added new Maps
Portal Mayhem
Tori Shrine
Added Generations to Infection shaders, so you can see how many generations it took for you to unlock the Infection shader going forward.
Give PCVR Players an option to hide distant UI to save performance
Spectator Players fade out when they get close to another Player
Earth
Fixed a bug where Tremorsense was not working with Lava Rush
Fixed a bug where some objects were turning invisible while you're inside the Lava Wave
Thrown Earth Hammers don't transfer ownership of objects they hit
Increase Lava Floor damage over time
Water
Dashing gives immunity to Blood Control for longer
Fixed a bug where Blood Grab wasn't giving kill credits
Fire
You can't cancel the Explosive Beam once you start the move
Added an indicator where an Enemy is aiming the Explosion Beam
Fixed a bug where Burning Embrace was not working with Explosion moves
Fixed a bug where there was an incorrect Tutorial message for Fire Bolt
Air
Make it much harder to teleport into objects with the Spirit Scythe
Spirit Scythe returns to Spirit Bolt when you tap Grip
Increase Spirit Form max distance from body
Fixed a bug with the Spirit Scythe collisions
Source
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