Full notes
Full Elements Divided update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello! Another update out now that makes balance changes and fixes a few bugs!
What changed
- Balance
- Gameplay
- UI and audio
- Maps
- Fixes
- Performance
Elements Divided changes
Elements Divided Update 32
Version 634
Changelog:
Added setting to enable/disable all cursor indicators
Added Room code is now hidden if using a Streamer camera unless a button is pressed to reveal it
Added damage if a Player stays below stage for a bit
Added Custom Game Setting for disabling damage off map to Private matches
Disable cursor indicators for moves that shouldn't have them
Fixed a bug where some Player Reported names weren’t formatted correctly
Balance Adjustments (See Below)
General
You lose Flight Stamina on Knockback
Make Perfect Blocking not Block all damage from very high-damage moves like Ultimates
Briefly disable most Flight abilities after getting hit by a strong attack in Knockout Mode
Earth
Make Earth Death Trap a bit sturdier
Buff Earth Meteor fall speed
Buff Earth Death Trap summon speed
Water
Nerf Water Bubble damage from 30 -> 20
Make Water Atom Bomb not break on hitting a player
Nerf Squid-Man bonus range from +70% -> +50%
Buff Healing Blows damage penalty from -25% -> -15%
Revert the input delay on Bubble when you throw it or turn it into a ring
Add a delay to Bubble before it can deal damage
Fix a bug where the Bubble wouldn't appear immediately when used
Fix a bug where freezing a Wave into an Ice Wall would let you deal double damage
Air
Make Air Drill and Air Bomb able to hit more moves (esp. Wave)
Reduce Air Laser Flight power
Slightly buff speed of Air Stream
Buff Air Bomb's might (letting it break more things), but not its damage
Fire
Reduce Fire Laser Flight power
Reduce the Fire Leap's acceleration (but not its top speed)
Source
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