Full notes
Full Elemental War 2 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Performance
- Balance
- Fixes
Elemental War 2 changes
We’re less than two weeks before christmas this year and as we stumbled upon a few bugs in Elemental War 2 we decided to release another patch as a little christmas gift for you.
The update makes it easier to find the earth piles for the treasure chest on Witch Forest map. They sometimes were really hard to find and I hope it’s at least a little easier now.
Then there is also performance bug where the grass got rendered twice (on all platforms except Switch). That’s also fixed now.
The remaining bugs affect the barricades (the memory allocated for their material didn’t get free’d anymore until going back to the main menu or restarting the game), the scarab quest didn’t work properly in coop and the summons of the demon lord’s ability did use the wrong HP values.
The update will go live now on all platforms. Merry christmas already everybody!
If you have suggestions, check out the feedback thread in the Steam discussions or our Discord.
Changelog
Enhancements
made treasure earth piles slightly easier to find on Witch Forest
Fixes
fixed memory leak for barricades
fixed scarab for quest missing in coop mode
fixed HP of Demon Lord summoned monsters being calculated wrongly
fixed grass being rendered twice
If you have questions, feedback or just want to talk with us, join our Discord .
Source
Changelog.gg summarizes and formats this update. How we read updates.
